I used to use dolphin a lot back around revision 4,000 and with my computer I was able to run Super Smash Brothers Brawl at an almost constant 60FPS in 1080p. With recent revisions (right now I"m using 6660) in order to get close to full speed in brawl I have to run at 480p, and even then its not as consistent.
Now, I know that part of this is the emulator getting more accurate and so I dont mind that, I admittedly dont have a very powerful computer emulation-wise. That said, I've noticed that when using higher resolutions my CPU usage is only at around 75-80%. Does anyone know why this is, or how I could get dolphin's performance running similar to how it was? Specs are in sig, settings are set up as per the performance guide on the website except for EFB copy being set to Texture instead of RAM . Using the DirectX 9 plugin.
Now, I know that part of this is the emulator getting more accurate and so I dont mind that, I admittedly dont have a very powerful computer emulation-wise. That said, I've noticed that when using higher resolutions my CPU usage is only at around 75-80%. Does anyone know why this is, or how I could get dolphin's performance running similar to how it was? Specs are in sig, settings are set up as per the performance guide on the website except for EFB copy being set to Texture instead of RAM . Using the DirectX 9 plugin.
Dell Studio 1555 | Core 2 Duo P7450 @ 2.13ghz | 4GB ram| Ati Radeon 4570HD 512MB| Windows 7 Home Premium 64-bit