Game Name?
Super Mario Galaxy
Game ID?
RMGE01
What's the problem? Describe what went wrong in few words.
Dolphin is not loading cuetom textures.
What did you expect to happen instead?
The custom textures found in C:\Users\[my user]\Documents\Dolphin Emulator\Load\Textures\RMGE01 should load.
What steps will reproduce the problem?
1. Start a new game or load an existing game in the NTSC version of Super Mario Galaxy
2. Get to the observatory
3.
Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?
Dolphin 4.0 x64
Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
This is my first attempt at loading custom textures.
What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
Windows 7 Professional x64
Intel i5 4570 (Haswell) stock speed
GeForce GT 240
8GB RAM
Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
For some reason Dolphin creates an empty directory in Load\Textures called RMGP01. I'm not sure why it appears (at first at least) to be looking for textures for the PAL version of the game. I am using a compressed GCZ file type for the disc image.
Same result with 4.0-4549. For what it's worth I'm changing Mario's character model textures that were dumped when I entered the observatory. I did not change the file names, color mode, bit depth, resolution, or image format. They are PNG files. I pulled them straight from Dump\Textures\RMGE01, edited them, and put them in Load\Textures\RMGE01. I am using GIMP to edit the images. There are 8 files I have identified as being Mario's character textures. What am I doing wrong?
Super Mario Galaxy
Game ID?
RMGE01
What's the problem? Describe what went wrong in few words.
Dolphin is not loading cuetom textures.
What did you expect to happen instead?
The custom textures found in C:\Users\[my user]\Documents\Dolphin Emulator\Load\Textures\RMGE01 should load.
What steps will reproduce the problem?
1. Start a new game or load an existing game in the NTSC version of Super Mario Galaxy
2. Get to the observatory
3.
Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?
Dolphin 4.0 x64
Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
This is my first attempt at loading custom textures.
What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
Windows 7 Professional x64
Intel i5 4570 (Haswell) stock speed
GeForce GT 240
8GB RAM
Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
For some reason Dolphin creates an empty directory in Load\Textures called RMGP01. I'm not sure why it appears (at first at least) to be looking for textures for the PAL version of the game. I am using a compressed GCZ file type for the disc image.
Same result with 4.0-4549. For what it's worth I'm changing Mario's character model textures that were dumped when I entered the observatory. I did not change the file names, color mode, bit depth, resolution, or image format. They are PNG files. I pulled them straight from Dump\Textures\RMGE01, edited them, and put them in Load\Textures\RMGE01. I am using GIMP to edit the images. There are 8 files I have identified as being Mario's character textures. What am I doing wrong?