Hey there. So.. The problem occurs both in netplay and offline. Deleting the cache did not help.
But switching graphics backend did. We are using OpenGL because that's the recommended setting for Project M and netplay, but I just tried switching to Direct3D 11 and it loaded instantly.. So maybe a problem with OpenGL? Is there a solution to this or? I don't know if there's a benefit to using OpenGL since the netplay PM recommends that, but well! Since smashladder and stuff requires OpenGL that would be optimal to solve that. One step of the way at least with this solution!
But switching graphics backend did. We are using OpenGL because that's the recommended setting for Project M and netplay, but I just tried switching to Direct3D 11 and it loaded instantly.. So maybe a problem with OpenGL? Is there a solution to this or? I don't know if there's a benefit to using OpenGL since the netplay PM recommends that, but well! Since smashladder and stuff requires OpenGL that would be optimal to solve that. One step of the way at least with this solution!
