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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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Dolphin multimonitor support.
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Dolphin multimonitor support.
06-19-2014, 05:06 AM
#21
Quicklime_Mistress Offline
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(06-19-2014, 03:07 AM)artantaaa Wrote: I just discovered free look mode, and that you actually can get a cockpit view in Mario Kart. I first tried to put the camera right in Mario's eyes, but his nose and hat block the view, and you can't see much at all during a wheelie. I moved it a little in front of his face and adjusted the angle so you can just see the top of the front wheel during a wheelie. The lack of blue sparks isn't too much of a problem since it does make a noise, but it would be nice to have a boost gauge with a blue/orange light and a speedometer in the HUD. The gauge on the bike is non functional, and impossible to see while keeping the track in view. For some reason the POW block notification isn't visible in this view, and it's hard to get the timing right just by the sound.
(img)
Oh neat! Good idea on using that freelook!

Huh, pow block notification.. weird- of all things.

Seems like it requires some weird tweaking. I would make a cheat so that the camera follows the player's head movement, which if I understand correctly, should be possible- however I don't know how to make cheats.

(06-19-2014, 03:07 AM)artantaaa Wrote: Yeah, that's what I did for two players too. The map becomes useless during split screen though, and takes up too much room in widescreen. Do you know of a way to get rid of it?

No, sorry. :(
The games we played were shooters. Didn't think about the map thing.
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06-25-2014, 08:58 AM
#22
Yuval Messiah Offline
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It works bro I have six monitors and I can select them all or not just make sure the resolution is (3840x1080)
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06-25-2014, 03:04 PM
#23
Qaazavaca Qaanic
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good luck getting the hud to follow the camera, that will involve modding the game engine, not an easy task.
if the hud merely disappears without changing size when the camera moves, you'd have to change whatever compare or position is being done.
if the hud changes size when you move the camera, you'd have to move the hud plane further forward.
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06-25-2014, 06:28 PM (This post was last modified: 06-25-2014, 06:29 PM by artantaaa.)
#24
artantaaa Offline
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The hud doesn't have to follow the camera. It seems to be a 2-D overlay, and is unaffected by camera movement. The reason you cant see the POW block notification is because it appears above the characters head.

What would be nice is if the camera would follow the character's eyes. It's position seems to be relative the the center of the character model. Let's say I position the camera so that things look nice driving straight ahead.

[Image: attachment.php?aid=11609]

If I do a hop, I see parts of Mario that I don't want to see, like the back of his mustache. It's even worse with a wheelie. The bike takes up the entire screen.

[Image: attachment.php?aid=11608]

If the camera could be tied to specific vertices at the front and rear of the head, we would have a realistic cockpit view. It would probably be a complicated thing to do, but I don't know.


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06-26-2014, 12:05 PM
#25
Quicklime_Mistress Offline
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hmm.
looks okay for a first start!

yeah as far as I know, forcing the camera to follow the player's head would require some weird tweaking of not only re positioning the camera, but just having it behave completely different all together. After thinking about it, I feel it would require more than just a cheat to successfully do so- like modding the actual game's code... but like i said i don't know either :(
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06-28-2014, 05:51 AM
#26
artantaaa Offline
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Quote:hmm.
looks okay for a first start!
Thanks for the encouragement, but all I've done is move the camera in front of the eyes. If I had any idea how Dolphin worked, I'd try to make this happen, but I'd probably be better off trying to recreate Mario Kart in Blender.

Quote:
yeah as far as I know, forcing the camera to follow the player's head would require some weird tweaking of not only re positioning the camera, but just having it behave completely different all together. After thinking about it, I feel it would require more than just a cheat to successfully do so- like modding the actual game's code... but like i said i don't know either Sad

I don't think you would have to change the game itself. Freelook mode can recreate the proper camera movement, but to automate the process, you would need a program that would calculate the camera position for each frame based on the position of two points, one at the front of the head and one at the back, and then tell freelook where to put the camera. What makes it tricky is that you would need a different set of points for each character, and you would have to get that info from the game somehow.
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06-28-2014, 06:10 AM
#27
Quicklime_Mistress Offline
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(06-28-2014, 05:51 AM)artantaaa Wrote: I'd probably be better off trying to recreate Mario Kart in Blender.

Sounds great! xD
but yeah idk.

(06-28-2014, 05:51 AM)artantaaa Wrote: I don't think you would have to change the game itself. Freelook mode can recreate the proper camera movement, but to automate the process, you would need a program that would calculate the camera position for each frame based on the position of two points, one at the front of the head and one at the back, and then tell freelook where to put the camera. What makes it tricky is that you would need a different set of points for each character, and you would have to get that info from the game somehow.

Well see, freelook is more of a tool than an actual gameplay/dolphin feature thing. but it can still be used appropriately. :)
I thought: If anything It might make more buggy views when the character turns their head, etc, since the game doesn't render what's behind/beside them all the time.

Maybe you'd have to mod the code... but the automated camera placement, i feel like, could be done with some very clever math via cheats.
And then there's hacks- which I'm not 100% sure how they work, but from what I understand, can change the way the game is emulated(?). o_O

I definitely feel like it can be done with cheats though.
When i get some free time (?) I'll have to check out some ram snoopers and figure out how cheats work. I want to try and make some widescreen hacks for some games I'm currently playing anyway. :)
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