The Vulkan problem is most likely due to a lack of geometry shader support. If that's the case, there isn't really anything you can do about it while still using Vulkan. As for why OpenGL is crashing... I'm less sure.
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Dolphin Issues on Powerful Device (S865)
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Dolphin Issues on Powerful Device (S865) - mod-mongerer - 04-03-2022, 09:31 PM
RE: Dolphin Issues on Powerful Device (S865) - JosJuice - 04-03-2022, 10:48 PM
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