My apologies if this is the incorrect place to post this, or if this has already been addressed.
I want to preface this by saying that I’m not trying to get games to run in 144hz, however, when running games on Dolphin with the refresh rate set to 144hz, camera scrolling is noticeably choppier than having the refresh rate set to 60hz. If anyone wants an easy example of what I’m talking about, try running Sonic on a Genesis emulator (not Dolphin) at 144hz, then at 60hz, and you will see how much copier the scrolling is in 144hz. Dolphin does not have this issue as bad as other emulators, but it is still noticeable. I think adding a setting to force monitor refresh rate to 60hz when launching a game, then returning to 144hz when closed, (like some frame-locked PC games do) should be added, so people don’t have to manually change the refresh rate every time they launch Dolphin.
I want to preface this by saying that I’m not trying to get games to run in 144hz, however, when running games on Dolphin with the refresh rate set to 144hz, camera scrolling is noticeably choppier than having the refresh rate set to 60hz. If anyone wants an easy example of what I’m talking about, try running Sonic on a Genesis emulator (not Dolphin) at 144hz, then at 60hz, and you will see how much copier the scrolling is in 144hz. Dolphin does not have this issue as bad as other emulators, but it is still noticeable. I think adding a setting to force monitor refresh rate to 60hz when launching a game, then returning to 144hz when closed, (like some frame-locked PC games do) should be added, so people don’t have to manually change the refresh rate every time they launch Dolphin.