I've noticed that Dolphin appears to have one frame of input lag for seemingly no reason. I've tested multiple versions of Dolphin (4.0-648, 4.0 stable, 4.0.2 stable, and 3.5 stable) and have noticed in both Melee and Project M that the character will react to input one frame later on emulator than on the console. It is apparent when doing frame by frame analysis, but can also affect the myriad of frame perfect techniques that smash players employ. I was wondering the purpose for this input lag and if it could be removed.
EDIT: Just did a test with Dolphin 4.0-2012, and the input lag has gone from one frame to three.
EDIT: Just did a test with Dolphin 4.0-2012, and the input lag has gone from one frame to three.