On the latest development build, when using the "Automatically adjust window size" setting to get a pixel-perfect rendering window, the window ends up not sized accordingly to the currently set internal resolution, but instead scales up with the Windows 10 zoom level setting.
My zoom level on Windows 10 is set to 125%, and when I enable the setting with an internal resolution of 1280x1056, the window is incorrectly set to 1600x1320, resulting in a somewhat blurrier image and more space taken on my screen.
I'd like to precise that the setting works properly on the Brawl Minus netplay build, which uses Ishiiruka v5.8.7 Beta.
Is there anything I can do to fix it and will it be fixed in future development versions of Dolphin?
Thank you in advance.
My zoom level on Windows 10 is set to 125%, and when I enable the setting with an internal resolution of 1280x1056, the window is incorrectly set to 1600x1320, resulting in a somewhat blurrier image and more space taken on my screen.
I'd like to precise that the setting works properly on the Brawl Minus netplay build, which uses Ishiiruka v5.8.7 Beta.
Is there anything I can do to fix it and will it be fixed in future development versions of Dolphin?
Thank you in advance.