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Dolphin has stopped working windows 8
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Dolphin has stopped working windows 8
01-31-2014, 01:44 PM
#1
sonofabelll
Unregistered
 
Hey guys, first time posting, so Dolphin runs just fine... for about 30 minutes, then no matter what the game is, it crashes... which really really sucks. I've tried a bunch of fixes. I've moved the dolphin program out of the program files onto the desktop, I've re-installed C++, I've uninstalled and installed the lastest version of dolphin... making sure I was running the 64 bit version and everything. I also run the game as administrator.... It's not a huge deal, just a bit frustrating to have games crash on you. I've mainly been playing Lord of the rings: Return of the King, Pokemon Colloseum, and Zelda: Twilight Princess... and yes it crashes every game, every time... like I said, not a huge deal, just really frustrating.

Here are my specs:

Windows 8.1 (x64 bit...obviously)
Intel i5-2500k quad 3.3GHZ
16gb Ram
AMD Radeon HD 7900

If you need to know anything else just let me know.

- Steven
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01-31-2014, 03:58 PM
#2
KHg8m3r Offline
Doesn't sleep, just Dolphin and Robots
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Posts: 5,953
Threads: 4
Joined: Sep 2013
Try these:
1) Update drivers, Windows updates, DirectX Web installer (may be missing some parts), and latest version of Visual C++
2) Make sure under Power Management in Windows you're running in High Performance, and are plugged in to power. Also set a high performance profile under Catalyst Control Center
3) Use the OpenGL backend on one of the latest dev builds, as it is faster than D3D. The current dev build is 4.0-752
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01-31-2014, 04:44 PM
#3
sonofabelll
Unregistered
 
(01-31-2014, 03:58 PM)KHg8m3r Wrote: Try these:
1) Update drivers, Windows updates, DirectX Web installer (may be missing some parts), and latest version of Visual C++
2) Make sure under Power Management in Windows you're running in High Performance, and are plugged in to power. Also set a high performance profile under Catalyst Control Center
3) Use the OpenGL backend on one of the latest dev builds, as it is faster than D3D. The current dev build is 4.0-752


no clue what the OpenGL backend is, or the D3D... I'm using 4.0.2 dolphin... so is that something I need to download?
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01-31-2014, 09:25 PM (This post was last modified: 01-31-2014, 09:25 PM by cyrax33.)
#4
cyrax33 Offline
orange gangster
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Posts: 268
Threads: 21
Joined: Nov 2013
Graphics Configuration -> General Tab -> Backend


Attached Files Thumbnail(s)
   
[color=#666666]MSI [/color][color=#ff9933]CX[/color][color=#666666]60[/color]
[color=#999999]i5-4200M @ 3.5Ghz [/color][color=#ff9933]turboboost[/color]
[color=#666666]N[/color][color=#999999]vidia GT720[/color][color=#ff9933]M[/color]
[color=#999999][color=#666666]1[/color] [/color][color=#ff9966]TB[/color] [color=#999999]HDD[/color]
[color=#666666]Windows[/color] [color=#ff9933]8.1[/color]
[color=#999999][color=#666666]Wii [/color]Pro Controller [/color][color=#ff9933]+[/color] [color=#999999]Mayflash adapter, Wii Mote [/color][color=#ff9933]x2[/color]
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02-02-2014, 03:56 PM
#5
sonofabelll
Unregistered
 
Thanks! Ever since I did that I've been running games just fine Smile
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