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Dolphin Graphics card requirements
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Dolphin Graphics card requirements
04-24-2013, 05:03 AM (This post was last modified: 04-24-2013, 05:04 AM by Lumbeeslayer.)
#1
Lumbeeslayer Offline
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Requirements to run 4x internal resolution with 9xSSAA twilight princess wii is super slow 10fps for me my gosh my thought to be enough video card that can handle crysis 2 maxed out but not dolphin 4x on 9xSSAA which is 6x internal resolution i think.
My graphics card is HIS RADEON HD 7850 1000mhz core clock 1200mhz mem clock
My CPU is AMD Phenom II 960T 4.3GHZ
MY ram IS 8gb 1600mhz

I can run zelda on 4x internal resolution 30fps but not combine with 9xSSAA.

So what are the graphics card requirements for 4x internal resolution with 9xSSAA
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04-24-2013, 05:08 AM
#2
Starscream Away
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I'm not entirely sure if there is a video card available yet that can run all games at 4xIR and 9xSSAA.
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04-24-2013, 05:20 AM (This post was last modified: 04-24-2013, 05:20 AM by NaturalViolence.)
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Lumbeeslayer Wrote:4x on 9xSSAA which is 6x internal resolution i think.

It's 144x (12x scale in each direction). That means you're rendering the game at 144 times the resolution that it is rendered at on the GC/Wii. That's 48.66 megapixels (1080p is 2 megapixels).

Lumbeeslayer Wrote:video card that can handle crysis 2 maxed out but not dolphin

Try running crysis 2 at 7680 x 6336 which is the internal resolution that you're running dolphin at. I promise that you will not be able to achieve 10 fps on that card. You'll be lucky to get 4 fps on low settings.

Starscream's post is accurate. No video card exists that can run every game at fullspeed with these settings.
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04-24-2013, 06:32 AM (This post was last modified: 04-24-2013, 06:35 AM by omega_rugal.)
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A display to SEE such image?

how much monitors / TV / Proyectors whatever are capable of displaying that resolution?

Only something like eyefinnity can do that.
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04-24-2013, 07:24 AM
#5
CaptainRed Offline
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IR 2x or 2.5x + 9SSA for almost all great games but it depends on each person
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IR 2x o 2.5x + 9SSA para casi todos los juegos de maravilla pero depende de cada persona
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04-24-2013, 07:34 AM
#6
AnyOldName3 Offline
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From my experience, increasing IR looks better than increasing SSAA, as they're more or less the same algorithm, but IR gets scaled further down the line AFAIK.
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04-24-2013, 09:55 AM
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They get scaled at the same time. The filter is different, that's all. Also I have the exact opposite opinion.

omega_rugal Wrote:A display to SEE such image?

how much monitors / TV / Proyectors whatever are capable of displaying that resolution?

You can't display an image with a resolution that high. However rendering at a higher resolution still benefits image quality because more information is captured from the textures and scene geometry which can produce a more accurate image when combined with proper filtering.

omega_rugal Wrote:Only something like eyefinnity can do that.

Not really. Eyefinity is designed to increase width resolution and AR without affecting height resolution. This is still a fullscreen image that is being rendered, just a really high resolution fullscreen image.
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04-24-2013, 10:44 AM
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Eyefinity goes up too you know :p
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04-24-2013, 10:49 AM
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You would need a 6 monitor tall 4 monitor wide configuration to get a similar resolution. 24 1080p monitors total.
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04-24-2013, 10:56 AM
#10
Lumbeeslayer Offline
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am only using one monitor its 1080p and all i want is to use 4x internal resolution with 4xSSAA with NO SLOWDOWN
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