So with the new Surface Pro X announced, will the dolphin team compile dolphin for the ARM architecture?
Dolphin for Windows on ARM?
|
10-06-2019, 10:59 PM
Dolphin currently doesn't support Windows on ARM, but it shouldn't be too hard to add support. We have no specific plans for when/if it will happen, though.
(For what it's worth, Linux on ARM is supported already.)
Surface Pro X says it can't run games that require greater than Open GL 1.1 which may be an issue
Microsoft Wrote:Certain games won’t work. Games and apps won't work if they use a version of OpenGL greater than 1.1, or if they rely on "anti-cheat" drivers that haven't been made for Windows 10 ARM-based PCs. Check with your game publisher to see if a game will work. https://docs.microsoft.com/en-us/surface...erformance Although it can be implied they don't specify is this is a restriction of the emulation layer or something else. 10-08-2019, 01:45 AM
(10-08-2019, 01:40 AM)bomblord Wrote: Surface Pro X says it can't run games that require greater than Open GL 1.1 which may be an issue Dolphin has Direct3D renderers too, so OpenGL limitations aren't much of a problem. The work that needs to be done is getting the code to compile and making some small adjustments to the ARM64 JIT so it follows Windows register conventions. |
« Next Oldest | Next Newest »
|
Users browsing this thread: 1 Guest(s)