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Dolphin for network connection
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Dolphin for network connection
08-22-2010, 01:41 PM
#1
black5
Unregistered
 
Hi,

I am curious if it's possible to use Dolphin to determine what server a game is trying to connect to when it tries to go on WiFi. For example, a game like Final Fantasy Crystal Chronicle and Mario Kart Wii may be connecting to different server, but there no real way to tell that. I am wondering if there is something within Dolphin that would allow me to look at the server address.

It's a very powerful emulator, so it should be able to spit out the network the game is attempting to connect to...

I am not exactly sure where to post this, so I figured "General Discussion" would be fitting.
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08-26-2010, 07:30 PM (This post was last modified: 08-26-2010, 07:31 PM by neobrain.)
#2
neobrain Offline
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(08-22-2010, 01:41 PM)black5 Wrote: Hi,

I am curious if it's possible to use Dolphin to determine what server a game is trying to connect to when it tries to go on WiFi. For example, a game like Final Fantasy Crystal Chronicle and Mario Kart Wii may be connecting to different server, but there no real way to tell that. I am wondering if there is something within Dolphin that would allow me to look at the server address.

It's a very powerful emulator, so it should be able to spit out the network the game is attempting to connect to...

I am not exactly sure where to post this, so I figured "General Discussion" would be fitting.

You'd need to modify the /dev/net/ip/top IOS HLE emulation so that it prints out the target address when trying to open a socket. It's as easy as that, although you're probably out of luck if you don't know C++ Wink
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