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Dolphin Error
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Dolphin Error
07-02-2012, 04:06 AM (This post was last modified: 07-02-2012, 10:37 AM by Starscream.)
#1
Boarlock
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I can start dolphin but when I go to start game i get this error:
"createpixelshaderfrombytecode failed at src\d3dshader.cpp 84"
I have tried updated directx to newest version, and tried restarting computer, and a few other things but none worked. here is my DXDiag specs
------------------
System Information
------------------
Time of this report: 7/1/2012, 13:59:25
Machine name: DJ
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.120504-1619)
Language: English (Regional Setting: English)
System Manufacturer: Hewlett-Packard
System Model: HP Mini 110-1000
BIOS: KBC Version 02.10
Processor: Intel® Atom™ CPU N270 @ 1.60GHz (2 CPUs)
Memory: 1016MB RAM
Page File: 828MB used, 1613MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.5512 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: Mobile Intel® 945 Express Chipset Family
Manufacturer: Intel Corporation
Chip type: Intel® GMA 950
DAC type: Internal
Device Key: Enum\PCI\VEN_8086&DEV_27AE&SUBSYS_308F103C&REV_03
Display Memory: 128.0 MB
Current Mode: 1024 x 576 (32 bit) (60Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: igxprd32.dll
Driver Version: 6.14.0010.4926 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 2/15/2008 15:12:06, 57344 bytes
WHQL Logo'd: Yes




Attached Files
.txt   DxDiag.txt (Size: 42.13 KB / Downloads: 190)
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07-02-2012, 04:10 AM
#2
DefenderX Offline
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Quote:Chip type: Intel® GMA 950

Forget Dolphin, sorry... Intel GMAs are usually not compatible Wink
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07-02-2012, 04:11 AM (This post was last modified: 07-02-2012, 04:11 AM by Garteal.)
#3
Garteal Offline
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Your IGP is not supported.
You will not have a great experience running games on Dolphin with that machine either.

edit: ninja'd
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07-02-2012, 04:13 AM
#4
Boarlock
Unregistered
 
What Gamecube emulator should I use, since I have Intel GMA 950? i particulararly want to play mario party 6
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07-02-2012, 04:18 AM
#5
LordVador Offline
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Dolphin is the ONLY GC/Wii emulator
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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07-02-2012, 04:21 AM
#6
DefenderX Offline
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(07-02-2012, 04:18 AM)LordVador Wrote: Dolphin is the ONLY GC/Wii emulator

^ This (© by ED2)

You have two options:
* Buy a better machine with a decent GPU
* Play your games with an original GameCube/Wii

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07-02-2012, 04:23 AM
#7
Shonumi Offline
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(07-02-2012, 04:13 AM)Boarlock Wrote: What Gamecube emulator should I use, since I have Intel GMA 950? i particulararly want to play mario party 6

LordVador Wrote:Dolphin is the ONLY GC/Wii emulator

True, in a sense. There's really only one other GC emulator being developed right now (Gekko) and it still has a long way to go (hopefully I can get some sound working sometime this summer). Gekko doesn't emulate Wii games though, Dolphin is the only one that does both. Dolphin's really the best and most compatible one around right now.

The GMA 950 is older than any Intel IGP I've ever tested Dolphin on. The best advice, in all seriousness, is to upgrade your hardware.
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07-02-2012, 04:23 AM
#8
tysonrss Offline
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Not to sound cocky or anything...but that's a pretty shit computer you have. I doubt it's even capable of running hi res textures for Project 64.
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07-02-2012, 06:47 AM
#9
TSA Offline
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(07-02-2012, 04:23 AM)tysonrss Wrote: Not to sound cocky or anything...but that's a pretty shit computer you have. I doubt it's even capable of running hi res textures for Project 64.

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07-02-2012, 10:28 AM
#10
NaturalViolence Offline
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Quote:Not to sound cocky or anything...but that's a pretty shit computer you have. I doubt it's even capable of running hi res textures for Project 64.

That doesn't increase gpu load very much.
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