Amazing work, I've been waiting for Mario Galaxy's rendering problems to be fixed since forever and I'm definitely planning on taking some high quality screenshots of it. Cheers, dolphin team!
Oh and just a quick question about Mario Galaxy: did the "star pull" bug where you couldn't get past the hub area into the first selectable level get fixed along with this update?
Edit: whoa, what in the heck did you guys do to the dual core support? I've seen it spike at 70% CPU usage on my quad core system! Strange, I don't know how dolphin would be using more than two cores in that case, but holy crap is it fast now.
Oh and just a quick question about Mario Galaxy: did the "star pull" bug where you couldn't get past the hub area into the first selectable level get fixed along with this update?
Edit: whoa, what in the heck did you guys do to the dual core support? I've seen it spike at 70% CPU usage on my quad core system! Strange, I don't know how dolphin would be using more than two cores in that case, but holy crap is it fast now.