Yea, the audio working perfectly and the VPS remaining steady are the clues. Dolphin just does what it's told, and in this instance the game is telling it to reduce the framerate because the wii can't handle what's on screen.
Weirdly enough, The Last Story lags on the wii and doesn't lag in Dolphin (assuming you can run that beast of a game), yet Xenoblade lags similarly across the board. I guess it's just differences in how the games account for console limits. *shrug*
Weirdly enough, The Last Story lags on the wii and doesn't lag in Dolphin (assuming you can run that beast of a game), yet Xenoblade lags similarly across the board. I guess it's just differences in how the games account for console limits. *shrug*
![[Image: RPvlSEt.png]](https://i.imgur.com/RPvlSEt.png)
AMD Threadripper Pro 5975WX PBO+200 | Asrock WRX80 Creator | NVIDIA GeForce RTX 4090 FE | 64GB DDR4-3600 Octo-Channel | Windows 11 22H2 | (details)
MacBook Pro 14in | M1 Max (32 GPU Cores) | 64GB LPDDR5 6400 | macOS 12
