hello this is my problem : i know dolphin use only 2 cores but it actually didnt use all of my 2 cores potential..
for example in Xenoblade, i entered a battle with 6-7 enemies my FPS dropped to 17FPS (always 17 fps)
when i set the framelimit from "auto" to "off" FPS went up 45. This mean my pc can run this game at 45FPS at max but dolphin doesnt do it...tried to set fps limit to 50 60 or 120 it still stayed at 17FPS
my iso is PAL untouch i already disabled intel speed step and anything relates to power saving .It is not only Xenoblade but happened to other games as well (like pandora tower)
use dual core mode : yes
idle skipping : yes
dolphin version : 4.0 and 3.5
and here is something even more stranger : A 4x native gaved me exactly the same FPS as 1x native
dolphin must be locked or something... ?
for example in Xenoblade, i entered a battle with 6-7 enemies my FPS dropped to 17FPS (always 17 fps)
when i set the framelimit from "auto" to "off" FPS went up 45. This mean my pc can run this game at 45FPS at max but dolphin doesnt do it...tried to set fps limit to 50 60 or 120 it still stayed at 17FPS
my iso is PAL untouch i already disabled intel speed step and anything relates to power saving .It is not only Xenoblade but happened to other games as well (like pandora tower)
use dual core mode : yes
idle skipping : yes
dolphin version : 4.0 and 3.5
and here is something even more stranger : A 4x native gaved me exactly the same FPS as 1x native
dolphin must be locked or something... ?