I've been using the recent dev builds with no problems but with 4.0-6482 and a few hundred builds prior have not been playing any of my GameCube games. If I try it freezes about no more than 30 seconds in. I've tried Super Mario Sunshine, Zelda Ocarina of Time/Master Quest, Super Mario Strikers, Kuruin Squash!, and a few others too.
I can play Wii/Ware games just fine. I also have an issue with closing games. When I stop emulation (regardless of Wii/GameCube emulation) the screen just goes black and doesn't return to my desktop, requiring me to end it in Task Manager.
I've tried these games in the stable 4.0.2 build and they all work just fine. Doesn't give a black screen either when closing emulation.
All of the settings are default. This happens with both D3D and OGL renderers as far as I can tell. Panic Handlers are enabled and show no error too.
EDIT: Wii/Ware games crash too.
I can play Wii/Ware games just fine. I also have an issue with closing games. When I stop emulation (regardless of Wii/GameCube emulation) the screen just goes black and doesn't return to my desktop, requiring me to end it in Task Manager.
I've tried these games in the stable 4.0.2 build and they all work just fine. Doesn't give a black screen either when closing emulation.
All of the settings are default. This happens with both D3D and OGL renderers as far as I can tell. Panic Handlers are enabled and show no error too.
EDIT: Wii/Ware games crash too.
OS: Windows 7 Ultimate SP1 x64
CPU: AMD A10 5800K 3.8GHz (4.0GHz OC'd) Quad Core
RAM: Wintec One 4GBx2 DDR3 1600Mhz
GPU: Radeon HD 7750 2GB DDR3 (OC'd)
PSU: Corsair CX750M (750W)
CPU: AMD A10 5800K 3.8GHz (4.0GHz OC'd) Quad Core
RAM: Wintec One 4GBx2 DDR3 1600Mhz
GPU: Radeon HD 7750 2GB DDR3 (OC'd)
PSU: Corsair CX750M (750W)