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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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Dolphin crashing when using TAS input
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Dolphin crashing when using TAS input
09-15-2016, 09:43 PM
#1
DrHouse64 Offline
A woman yet a man, a man yet a woman
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Hello there,

I'm currently using stable 5.0. When I open the TAS input window, it displays fine. But as soon as I load a game, it begins to flicker, stick axes change values by themselves, and after a short amount of time (not enough to even reach the title screen), Dolphin crashes.

I'm trying to TAS Smash Bros Melee PAL. I disabled dual core. Controller 1 is set to WiiU GC adaptor (I don't use it tho). Tested with DX11, DX12 and OpenGL.

What's wrong? Did I miss a TAS specific setting or something?

Also, I assigned a hotkey to frame advance but it doesn't seem to do anything.
From France with love.
Laptop ROG : W10 / Ryzen 7 4800HS @2.9 GHz (4.2 GHz Turbo disabled unless necessary for better thermals) / 16 Go DDR4 / RTX 2060 MaxQ (6 Go GDDR6)
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09-15-2016, 10:33 PM
#2
JMC47 Offline
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I don't think you can use a Native GC controller + TAS input. At least I couldn't.
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09-15-2016, 10:51 PM
#3
DrHouse64 Offline
A woman yet a man, a man yet a woman
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Posts: 343
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Joined: Jun 2013
Then I just have to switch Controller 1 to Standard Controller?
From France with love.
Laptop ROG : W10 / Ryzen 7 4800HS @2.9 GHz (4.2 GHz Turbo disabled unless necessary for better thermals) / 16 Go DDR4 / RTX 2060 MaxQ (6 Go GDDR6)
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