I have a Mac Book Pro with Radeon Vega 20 graphics and for some reason Dolphin always crashes whenever I try to use the vulkan backend since opengl performance on mac is trash. Always happens when GPU Texture Decoding is on but turning that off causes massive lag in menus for games like mario kart.
This is the output of my log file:
This is the output of my log file:
Quote:42:08:333 Core/ConfigManager.cpp:727 N[CORE]: Active title: Wii Play (RHAE01)
42:08:335 Core/ConfigLoaders/BaseConfigLoader.cpp:78 N[CORE]: Disabling WC24 'standby' (shutdown to idle) to avoid hanging on shutdown
42:08:337 Core/Core.cpp:982 N[COMMON]: Want determinism <- false
42:13:764 InputCommon/ControllerInterface/OSX/OSX.mm:209 N[SI]: IOHIDManager hotplug thread stopped
42:13:775 InputCommon/ControllerInterface/ControllerInterface.cpp:221 N[SI]: Added device: Quartz/0/Keyboard & Mouse
42:13:775 InputCommon/ControllerInterface/OSX/OSX.mm:201 N[SI]: IOHIDManager hotplug thread started
42:13:798 cubeb/src/cubeb_audiounit.cpp:2222 N[Audio]: (0x7fb7ae05e7f0) Opening output side: rate 48000, channels 2, format 0, latency in frames 512.
42:13:798 cubeb/src/cubeb_audiounit.cpp:2245 N[Audio]: (0x7fb7ae05e7f0) Output device sampling rate: 48000.00
42:13:798 cubeb/src/cubeb_audiounit.cpp:2045 N[Audio]: (0x7fb7ae05e7f0) No need to update output buffer size already 512 frames
42:13:799 cubeb/src/cubeb_audiounit.cpp:2293 N[Audio]: (0x7fb7ae05e7f0) Output audiounit init successfully.
42:13:799 cubeb/src/cubeb_audiounit.cpp:2558 N[Audio]: (0x7fb7ae05e7f0) Cubeb stream init successful.
42:13:799 cubeb/src/cubeb_audiounit.cpp:2647 N[Audio]: Cubeb stream (0x7fb7ae05e7f0) started successfully.
42:13:854 cubeb/src/cubeb_audiounit.cpp:2675 N[Audio]: Cubeb stream (0x7fb7ae05e7f0) stopped successfully.
42:13:854 Core/Boot/Boot.cpp:408 N[BOOT]: Booting from disc: /Users/roshansevalia/Documents/Games/Wii Play [RHAE01].wbfs
42:13:877 Core/HLE/HLE_OS.cpp:85 N[OSREPORT]: 812003d8->81300000|
Apploader Initialized.
42:13:877 Core/HLE/HLE_OS.cpp:85 N[OSREPORT]: 812003f4->81300000| This Apploader built Mar 1 2007 02:16:30 for RVL
42:14:225 cubeb/src/cubeb_audiounit.cpp:2647 N[Audio]: Cubeb stream (0x7fb7ae05e7f0) started successfully.
42:19:915 Core/IOS/FS/FileSystemProxy.cpp:56 E[IOS_FS]: ReadDirectory(/shared2/sys/SYSCONF): result -101
42:20:585 Core/IOS/STM/STM.cpp:26 N[IOS_STM]: IOCTL_STM_IDLE or IOCTL_STM_SHUTDOWN received, shutting down
42:20:613 cubeb/src/cubeb_audiounit.cpp:2675 N[Audio]: Cubeb stream (0x7fb7ae05e7f0) stopped successfully.
42:20:613 cubeb/src/cubeb_audiounit.cpp:2675 N[Audio]: Cubeb stream (0x7fb7ae05e7f0) stopped successfully.
42:20:613 cubeb/src/cubeb_audiounit.cpp:2618 N[Audio]: Cubeb stream (0x7fb7ae05e7f0) destroyed successful.
42:20:668 Common/FileUtil.cpp:198 E[COMMON]: CreateDir: mkdir failed on C:/: Read-only file system
42:20:668 Common/FileUtil.cpp:198 E[COMMON]: CreateDir: mkdir failed on C:/Users/: No such file or directory
42:20:668 Common/FileUtil.cpp:198 E[COMMON]: CreateDir: mkdir failed on C:/Users/seval/: No such file or directory
42:20:668 Common/FileUtil.cpp:198 E[COMMON]: CreateDir: mkdir failed on C:/Users/seval/Documents/: No such file or directory
42:20:668 Common/FileUtil.cpp:198 E[COMMON]: CreateDir: mkdir failed on C:/Users/seval/Documents/Dolphin Emulator/: No such file or directory
42:20:668 Common/FileUtil.cpp:198 E[COMMON]: CreateDir: mkdir failed on C:/Users/seval/Documents/Dolphin Emulator/GC/: No such file or directory
42:20:668 Common/MsgHandler.cpp:115 E[MASTER]: Question: Could not write memory card file C:/Users/seval/Documents/Dolphin Emulator/GC/MemoryCardA.USA.raw.
Are you running Dolphin from a CD/DVD, or is the save file maybe write protected?
Are you receiving this after moving the emulator directory?
If so, then you may need to re-specify your memory card location in the options.
42:20:676 Core/ConfigLoaders/BaseConfigLoader.cpp:78 N[CORE]: Disabling WC24 'standby' (shutdown to idle) to avoid hanging on shutdown
42:20:696 InputCommon/ControllerInterface/OSX/OSX.mm:209 N[SI]: IOHIDManager hotplug thread stopped
42:20:704 InputCommon/ControllerInterface/ControllerInterface.cpp:221 N[SI]: Added device: Quartz/0/Keyboard & Mouse
42:20:704 InputCommon/ControllerInterface/OSX/OSX.mm:201 N[SI]: IOHIDManager hotplug thread started
42:26:225 Core/ConfigManager.cpp:727 N[CORE]: Active title: Wii Play (RHAE01)
42:26:228 Core/ConfigLoaders/BaseConfigLoader.cpp:78 N[CORE]: Disabling WC24 'standby' (shutdown to idle) to avoid hanging on shutdown
42:26:229 Core/Core.cpp:982 N[COMMON]: Want determinism <- false
42:26:885 InputCommon/ControllerInterface/OSX/OSX.mm:209 N[SI]: IOHIDManager hotplug thread stopped
42:26:897 InputCommon/ControllerInterface/ControllerInterface.cpp:221 N[SI]: Added device: Quartz/0/Keyboard & Mouse
42:26:897 InputCommon/ControllerInterface/OSX/OSX.mm:201 N[SI]: IOHIDManager hotplug thread started
42:26:900 cubeb/src/cubeb_audiounit.cpp:2222 N[Audio]: (0x7fb7ae5022f0) Opening output side: rate 48000, channels 2, format 0, latency in frames 512.
42:26:900 cubeb/src/cubeb_audiounit.cpp:2245 N[Audio]: (0x7fb7ae5022f0) Output device sampling rate: 48000.00
42:26:901 cubeb/src/cubeb_audiounit.cpp:2045 N[Audio]: (0x7fb7ae5022f0) No need to update output buffer size already 512 frames
42:26:902 cubeb/src/cubeb_audiounit.cpp:2293 N[Audio]: (0x7fb7ae5022f0) Output audiounit init successfully.
42:26:902 cubeb/src/cubeb_audiounit.cpp:2558 N[Audio]: (0x7fb7ae5022f0) Cubeb stream init successful.
42:26:902 cubeb/src/cubeb_audiounit.cpp:2647 N[Audio]: Cubeb stream (0x7fb7ae5022f0) started successfully.
42:26:956 cubeb/src/cubeb_audiounit.cpp:2675 N[Audio]: Cubeb stream (0x7fb7ae5022f0) stopped successfully.
42:26:956 Core/Boot/Boot.cpp:408 N[BOOT]: Booting from disc: /Users/roshansevalia/Documents/Games/Wii Play [RHAE01].wbfs
42:26:979 Core/HLE/HLE_OS.cpp:85 N[OSREPORT]: 812003d8->81300000|
Apploader Initialized.
42:26:979 Core/HLE/HLE_OS.cpp:85 N[OSREPORT]: 812003f4->81300000| This Apploader built Mar 1 2007 02:16:30 for RVL
42:27:062 cubeb/src/cubeb_audiounit.cpp:2647 N[Audio]: Cubeb stream (0x7fb7ae5022f0) started successfully.