
I built Dolphin r3543 on Windows Vista using Visual C++ earlier today, but for some reason the DirectX9 video plugin does not work. I have the DirectX SDK installed and the OpenGL plugin works fine. Any ideas on why this could be happening? And while I'm on the topic, does the DirectX plugin even offer better performance that the OpenGL plugin?
Also, I just tried building the same revision under Linux, but I get this error:
This is the build output from a second build attempt, so the rest of the build messages are not there. Thanks in advance for any help.
Also, I just tried building the same revision under Linux, but I get this error:
Code:
[matt@arch dolphin]$ scons
scons: Reading SConscript files ...
Checking for pkg-config version > 0.15.0... (cached) yes
Checking for sdl lib version > 1.0.0... (cached) yes
Checking for bluez... (cached)
Using pkg-config for bluez... (cached) yes
Checking for ao... (cached)
Using pkg-config for ao... (cached) yes
Checking for openal... (cached)
Using pkg-config for openal... (cached) no
Looking for lib openal... (cached) no
Checking for portaudio... (cached)
Using pkg-config for portaudio... (cached) no
Looking for lib portaudio... (cached) no
Checking for sfml-network... (cached)
Using pkg-config for sfml-network... (cached) no
Looking for lib sfml-network... (cached) no
Checking for x11... (cached)
Using pkg-config for x11... (cached) yes
Checking for wxWidgets >= 2.8... (cached) yes
Checking for GL... (cached)
Using pkg-config for gl... (cached) yes
Checking for GLU... (cached)
Using pkg-config for glu... (cached) yes
Checking for Cg... (cached)
Using pkg-config for cg... (cached) no
Looking for lib Cg... (cached) yes
Checking for CgGL... (cached)
Using pkg-config for cggl... (cached) no
Looking for lib CgGL... (cached) yes
Checking for GLEW... (cached)
Using pkg-config for glew... (cached) no
Looking for lib GLEW... (cached) yes
Checking for xxf86vm... (cached)
Using pkg-config for xxf86vm... (cached) yes
Plugin_PadSimpleEvnt Doesn't work without testgl
scons: done reading SConscript files.
scons: Building targets ...
scons: building associated VariantDir targets: Build/Linux-i686-release
Linking Binary/Linux-i686/Dolphin
Build/Linux-i686-release/libs/libcommon.a(Thread.o): In function `Common::SyncInterlockedIncrement(int*)':
Thread.cpp:(.text+0x822): undefined reference to `__sync_add_and_fetch_4'
Build/Linux-i686-release/libs/libcommon.a(Thread.o): In function `Common::SyncInterlockedExchangeAdd(int*, int)':
Thread.cpp:(.text+0x84c): undefined reference to `__sync_add_and_fetch_4'
collect2: ld returned 1 exit status
scons: *** [Binary/Linux-i686/Dolphin] Error 1
scons: building terminated because of errors.
This is the build output from a second build attempt, so the rest of the build messages are not there. Thanks in advance for any help.