Zelda uCode games (e.g. both Mario Galaxys) aren't affected by the AXHLE rewrite. That's why you can still get normal audio (and if they aren't fullspeed you still get fullspeed audio) when the game is running too fast. You just need to use XAudio2
Thread Rating:
|
Dolphin at 4k - 3840x2160
|
|
« Next Oldest | Next Newest »
|
Users browsing this thread: 1 Guest(s)
