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Dolphin Android Running on Switch cannot use OpenGL
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Dolphin Android Running on Switch cannot use OpenGL
08-04-2019, 07:56 AM
#1
devdawg
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Hey guys! I've been using Dolphin on PC for a while, and I found out that Android was ported to Switch by the SwitchRoot team. I immediately installed Dolphin, and I was delighted to see that I could at least run games on Vulkan (albeit the lesser performance). I tried OpenGL, but I get the message
Code:
GPU: OGL ERROR: Need OpenGL version 3.
Does your video card support OpenGL 3?
Which is then followed subsequently by:
Code:
Failed to initialize video backend!

I'm on the latest dev build, and also OpenGL works in Yaba Sanshiro (a Saturn emulator) so I'm not too sure what's going on. Is this an issue with the Android ROM, or OpenGL compatibility with Dolphin and the system?

Finally, thanks so much for even making it possible for the games to run, most times at full speed. I really do appreciate the developers' hard work, and it definitely doesn't go unnoticed! Heart

Any help is appreciated, thanks in advance Heart
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Messages In This Thread
Dolphin Android Running on Switch cannot use OpenGL - devdawg - 08-04-2019, 07:56 AM
RE: Dolphin Android Running on Switch cannot use OpenGL - sirdaniel - 08-04-2019, 05:52 PM
RE: Dolphin Android Running on Switch cannot use OpenGL - devdawg - 08-05-2019, 12:57 AM
RE: Dolphin Android Running on Switch cannot use OpenGL - Helios - 08-05-2019, 02:33 AM

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