• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
« Previous 1 ... 531 532 533 534 535 ... 1197 Next »

dolphin and steam big picture not playing ball
View New Posts | View Today's Posts

Pages (2): « Previous 1 2
Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
dolphin and steam big picture not playing ball
10-03-2014, 11:57 PM
#11
cdoublejj Offline
Member
***
Posts: 76
Threads: 11
Joined: Nov 2012
(10-02-2014, 10:24 PM)themanuel Wrote:
(10-02-2014, 10:07 PM)cdoublejj Wrote: EDIT: as for PJ64 look at the later half of this video, https://www.youtube.com/watch?v=3wqEFKTRu-8 I found the same issue earlier this year.
I'm not really sure what to do about that one since I don't use it and I'm not planning to, for the moment, as N64 games look hideous on HD screens. However, if you want to dig deeper you can check out the Project64 module for Hyperspin. It is essentially an autohotkey script and could give you ideas of workarounds the author did get around display issues. Those modules are meant to achieve seamless launching of emulated games from the Hyperspin front-end.

Here is the code, in case you don't have access to the forums there:
Spoiler: (Show Spoiler)
;----------------------------------------------------------------------------
; Nintendo 64
; Project64 v1.6.1
; by djvj
; 1.5
;
; Notes:
; Make sure you apply the 1.6.1 patch found here: http://www.jabosoft.com/index.php?articleid=114
; It applies many of the v1.7 updates but keeps the stability of the v1.6 emu
; CLI loading doesn't work, script opens roms manually
; Run the emu manually and hit Ctrl+T to enter Settings. On the Options tab, check "On loading a ROM, go to full screen"
; If roms don't start automatically, enabled advanced settings, reopen Settings window, go to the Advanced tab and check "Start Emulation when rom is opened?"
; I like to turn off the Rom Browser by going to Settings->Rom Selection and uncheck "Use Rom Browser" (advanced settings needs to be on to see this tab)
; If you use Esc as your exit key, it seems to crash the emu because it also takes the emu out of fullscree,n and it need to be closed in Task Manager. It doesn't happen if you leave fullscreen first
;
; Project64 stores its config in the registry @ HKEY_CURRENT_USER\Software\JaboSoft\Project64 DLL
; and also @ HKEY_CURRENT_USER\Software\N64 Emulation
;----------------------------------------------------------------------------
HideLoading = false ; This speeds up loading roms but can cause some PCs to get stuck at the Open Rom window. Disable it if you have this issue
SelectGameMode = 1 ; 1 = Uses a loop to detect the Edit Box has the romname and path in it. This doesn't work on all PCs, so if you get stuck at the open rom window, use mode 2.
; 2 = Uses a simple Ctrl+v to paste the romname and path, then press Enter to load the game.
;----------------------------------------------------------------------------
SetControlDelay, 20 ; raise this if the module is getting stuck somewhere
SetKeyDelay, -1 ; raise this if the module is getting stuck using SelectGameMode 2

GUI_ID := FadeInStart()

7z1 := 7z(romPath, romName, romExtension, 7zExtractDir)

SetKeyDelay, 50
Run, %executable%, %emuPath% ;, Hide

;This fully ensures dialogs are completely hidden even faster than winwait
If ( HideLoading = "true" )
SetTimer, WaitForDialogEmu, 2

WinWait, AHK_class Project64 Version 1.6
WinWaitActive, AHK_class Project64 Version 1.6
Send, ^o ; Open Rom

;This fully ensures dialogs are completely hidden even faster than winwait
If ( HideLoading = "true" )
SetTimer, WaitForDialog, 2

WinWait, AHK_class #32770
WinWaitActive, AHK_class #32770

If ( SelectGameMode = 1 ) {
Loop {
ControlGetText, edit1Text, Edit1, Open ahk_class #32770
If ( edit1Text = romPath . romName . romExtension )
Break
Sleep, 100
ControlSetText, Edit1, %romPath%%romName%%romExtension%, Open ahk_class #32770
}
ControlSend, Button1, {Enter}, AHK_class #32770 ; Select Open
} Else If ( SelectGameMode = 2 ) {
Clipboard := romPath . romName . romExtension
Send, ^v{Enter}
} Else
ScriptError("You did not choose a valid SelectGameMode.`nOpen the module and set the mode at the top.")

WinWaitActive, AHK_class Project64 Version 1.6

Sleep, 4000 ; giving time for emu to load rom so Hyperspin doesn't pop into view

If ( HideLoading = "true" ){
SetTimer, WaitForDialogEmu, Off
SetTimer, WaitForDialog, Off
}

GUI_ID2 := FadeInExit()

Process, WaitClose, %executable%

7z2 := 7zCleanUp()

GUI_ID4 := FadeOutExit()

WinActivate, Hyperspin

ExitApp


WaitForDialogEmu:
IfWinNotExist, AHK_class Project64 Version 1.6
Return
Else
WinSet, Transparent, 0, AHK_class Project64 Version 1.6
Return
WaitForDialog:
IfWinNotExist, Open ahk_class #32770
Return
Else
WinSet, Transparent, 0, Open ahk_class #32770
Return

CloseProcess:
GUI_ID3 := FadeOutStart()
WinClose, ahk_class Project64 Version 1.6
Return

By the way, last night I found I had lost all the banners from grid view, which makes me question my whole method. However the banners were there in Big Picture mode. Some people in forums have suggested to delete a Steam cache folder which I did, but that did not help. I did not spend too much time trying to correct this because I was testing my new video card but if I find the solution to the problem I'll let you know.

I only loose them if i quit steam to soon/quickly after just having added them. as far as PJ64 the only issue is not allowing different banners liek with dolphin, it's one banner or none you can't have a separate one for each non steam shortcut.

my tv is 720p it's happy medium. even GBA games on the wii via emulator look decent. i'd assume with AA and antriscropy or how ever you spell it, n64 games would look okay but, N64 emulation as a whole is broken hence the recent n64 open gl kickstarter/inidegogo.

so far i have dolphin and kega fusion set up via big picture. still to do are nes, snes, n64, ps 1 and ps2 and mame.

Oh maybe i was too far away to see it but, where is the close this game button in steam overlay?
Find
Reply
10-04-2014, 02:59 AM
#12
themanuel Offline
Parasitic Member of the Community
*****
Posts: 828
Threads: 63
Joined: Oct 2009
(10-03-2014, 11:57 PM)cdoublejj Wrote: I only loose them if i quit steam to soon/quickly after just having added them. as far as PJ64 the only issue is not allowing different banners liek with dolphin, it's one banner or none you can't have a separate one for each non steam shortcut.

my tv is 720p it's happy medium. even GBA games on the wii via emulator look decent. i'd assume with AA and antriscropy or how ever you spell it, n64 games would look okay but, N64 emulation as a whole is broken hence the recent n64 open gl kickstarter/inidegogo.

so far i have dolphin and kega fusion set up via big picture. still to do are nes, snes, n64, ps 1 and ps2 and mame.

Oh maybe i was too far away to see it but, where is the close this game button in steam overlay?

I think I had lost the banners because I renamed the folder where I had dolphin, even though I did go into each game property screen and updated the new location there. I'll be able to tell over the next few days.

I'm assuming you tried the same methodology I described for PJ64 games? I'm at a loss on that one. The older system games should not look bad with filtering option enabled.

About the steam overlay, make sure you try this while in Big Picture mode. In regular view, the overlay doesn't show an option to close the game. In Big Picture mode the overlay is completely different and the first screen that pops up shows an option for closing the game. It will warn you that forcing the game shut will cause you to lose unsaved progress, which is obvious.

I hope this helps.
Windows 10 Pro x64  |  i7-9700K @ 4.6-5.0GHz  |  MSI Z370 Gaming Plus  |  MSI RX 5700 8GB Factory-OC  |  16 GB DDR4-3000
Find
Reply
10-07-2014, 12:37 AM
#13
cdoublejj Offline
Member
***
Posts: 76
Threads: 11
Joined: Nov 2012
yeah i found the big picture exit game option.


Yeah the Pj64 thing is weird i might have try it again since steam is always being updated.
Find
Reply
« Next Oldest | Next Newest »
Pages (2): « Previous 1 2


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode