(01-14-2014, 12:51 PM)MegamanXGold Wrote:(01-14-2014, 09:36 AM)Borg8401 Wrote: Not entirely, you can test this by using multiple monitors, when in full screen you can freely use the secondary monitor without Dolphin's "full screen" window losing focus. This is an example of a full screen window, not true full screen.
I have to agree with this. When any of my other games are open in full screen, the screen flickers and drops out of the game if I Alt+Tab, except for World of Warcraft and Dolphin - and I run WoW in full screen windowed mode.
I'm curious then if there's any potential in performance gain in Dolphin if it could run in full screen exclusive mode? Which would presumably enable ShadowPlay as a side-effect.
EDIT: To add to this, I went into WoW and the ShadowPlay icon only appeared in the corner if it was in full screen exclusive. Just seems to back this up more that Dolphin runs in full screen windowed mode. I assume that it was easier to get DX11 running in this mode versus exclusive, maybe because of extra work they would have to do with the emulation engine. Perhaps Full Screen exclusive mode will simply come in a future iteration of Dolphin as a matter of course, and not explicitly to support things like ShadowPlay.
I'd love to hear a developer's opinion on this.+
I firmly believe if we could get Dolphin to run in true full screen that ShadowPlay would work without any further mucking about.
