This is what's written on the Dolphin homepage:
System Requirements
Dolphin makes use of two processors if present!
Windows XP or higher, or Linux, or MacOSX Intel.
Fast CPU with SSE2.
GPU with Pixel Shader 2.0 or greater. Not all integrated graphics chips work.
"Fast CPU" is kinda vague, considering how important CPU plays a part on how fast the game runs on Dolphin. How about if the devs actually define the absolute minimum specs they'll be supporting? They can test all of their future builds on this "minimum specs" machine. It doesn't mean the game won't run on lower kinds of processors. It just means the devs don't have to bother with questions from users with systems below minimum reqs. "We ain't gonna fix it. Fix your operating system, do the performance tips, or get a new computer". Okay that sounds rude, but it IS totally sensible.
System Requirements
Dolphin makes use of two processors if present!
Windows XP or higher, or Linux, or MacOSX Intel.
Fast CPU with SSE2.
GPU with Pixel Shader 2.0 or greater. Not all integrated graphics chips work.
"Fast CPU" is kinda vague, considering how important CPU plays a part on how fast the game runs on Dolphin. How about if the devs actually define the absolute minimum specs they'll be supporting? They can test all of their future builds on this "minimum specs" machine. It doesn't mean the game won't run on lower kinds of processors. It just means the devs don't have to bother with questions from users with systems below minimum reqs. "We ain't gonna fix it. Fix your operating system, do the performance tips, or get a new computer". Okay that sounds rude, but it IS totally sensible.
So much to learn, so little time...