For infinite life in Muramasa freeze these values using CE:
(add address manually)
80EBBCBA
80EBBCBB
80EFB6FA
80EFB6FB
***************************
CHANGE THE ADDRESS VALUES LAST 2 DIGITS
80EBBCD8 - SPIRITS
80EBBCD4 - SOULS
***************************
Also the decimal search works too, but the value must be smaller or equal than 255. My example is using 80EBBCBA. if you change the last 2 digits from the value, in decimal, you will see the life changes too, but no more then 255. To fiddle with higher values you increment the initial address (80EBBCBA) in hexadecimal, so for 255*255 life you modify the last 2 digits from the value inside the next address 80EBBCBB. in 80EBBCBA the value is something like 16777xxx, so if you modify the fifth digit 1677[7]xxx, you will change the value of the money.
To ease the search use the range 80E00000 - 81000000.
80EBBCCD - EXP ADDRESS. CHANGE LAST 2 DIGITS FROM VALUE
(add address manually)
80EBBCBA
80EBBCBB
80EFB6FA
80EFB6FB
***************************
CHANGE THE ADDRESS VALUES LAST 2 DIGITS
80EBBCD8 - SPIRITS
80EBBCD4 - SOULS
***************************
Also the decimal search works too, but the value must be smaller or equal than 255. My example is using 80EBBCBA. if you change the last 2 digits from the value, in decimal, you will see the life changes too, but no more then 255. To fiddle with higher values you increment the initial address (80EBBCBA) in hexadecimal, so for 255*255 life you modify the last 2 digits from the value inside the next address 80EBBCBB. in 80EBBCBA the value is something like 16777xxx, so if you modify the fifth digit 1677[7]xxx, you will change the value of the money.
To ease the search use the range 80E00000 - 81000000.
80EBBCCD - EXP ADDRESS. CHANGE LAST 2 DIGITS FROM VALUE
