Hi all,
Many thanks for Dolphin 5.0 for OS X. My Wii games work with anti-aliasing perfectly.
Unfortunately if I select anti-aliasing for Gamecube games then I only get graphic garbage. I tested it with Mario Kart Double Dash (NTSC and PAL version) and with F-Zero GX yesterday.
My system:
Computer: MacPro4,1 (2009)
Operating System: OS X 10.11.5 El Capitan x64
Processor/CPU: Quad Core Intel Xeon 2.93 GHz
Video Card/GPU: ATI Radeon HD 4870 PCIe x16 5.0GT/s 512MB GDDR5
Memory/RAM: 8GB DDR3 ECC 1066MHz
Dolphin Revision: 5.0 x64
glxinfo | grep -i opengl
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: ATI Radeon HD 4870 OpenGL Engine
OpenGL version string: 2.1 ATI-10.0.48
OpenGL shading language version string: 1.20
Is it a graphics card problem?
Please find attached a screenshot of a GC game with anti-aliasing enabled.
Cheers,
Christian
Many thanks for Dolphin 5.0 for OS X. My Wii games work with anti-aliasing perfectly.

Unfortunately if I select anti-aliasing for Gamecube games then I only get graphic garbage. I tested it with Mario Kart Double Dash (NTSC and PAL version) and with F-Zero GX yesterday.

My system:
Computer: MacPro4,1 (2009)
Operating System: OS X 10.11.5 El Capitan x64
Processor/CPU: Quad Core Intel Xeon 2.93 GHz
Video Card/GPU: ATI Radeon HD 4870 PCIe x16 5.0GT/s 512MB GDDR5
Memory/RAM: 8GB DDR3 ECC 1066MHz
Dolphin Revision: 5.0 x64
glxinfo | grep -i opengl
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: ATI Radeon HD 4870 OpenGL Engine
OpenGL version string: 2.1 ATI-10.0.48
OpenGL shading language version string: 1.20
Is it a graphics card problem?
Please find attached a screenshot of a GC game with anti-aliasing enabled.
Cheers,
Christian