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Dolphin 5.0 x64 crashes when attempting to run any game
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Dolphin 5.0 x64 crashes when attempting to run any game
09-07-2016, 01:30 AM
#1
AmnesiaMaster28 Offline
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Basically, after using 4.0-315 for a while I decided to upgrade to the 64 bit version of 5.0.

Well... besides that I found out I needed to format my memory card data on 5.0 (that's a post for a different day) now attempting to run any game results in Dolphin stopping entirely for a little bit before closing with no error message.

It only starts happening to games after I've already run them once. Any following attempts just results in the scenario I just described.
Stops for a few seconds, then closes, no error messages.
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09-07-2016, 02:00 AM
#2
leolam Offline
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"Intel Intergrated Graphics"
Probably your issue. Given your CPU's age, it's likely something terrible… Do you have a dedicated GPU you could use? It would probably work much better.
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09-07-2016, 04:36 AM
#3
AmnesiaMaster28 Offline
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(09-07-2016, 02:00 AM)leolam Wrote: "Intel Intergrated Graphics"
Probably your issue. Given your CPU's age, it's likely something terrible… Do you have a dedicated GPU you could use? It would probably work much better.

I have absolutely no computer parts laying around.
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09-07-2016, 04:38 AM (This post was last modified: 09-07-2016, 04:38 AM by leolam.)
#4
leolam Offline
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Oops, looks like I confused your CPU model. Assuming your CPU is a G3220, that's actually pretty recent (it's a Haswell afaik).
(But still, it would work much better with a real GPU.)

What graphics backend are you using? Have you made sure you're using the latest GPU driver?
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09-07-2016, 04:46 AM
#5
AmnesiaMaster28 Offline
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(09-07-2016, 04:38 AM)leolam Wrote: Oops, looks like I confused your CPU model. Assuming your CPU is a G3220, that's actually pretty recent (it's a Haswell afaik).
(But still, it would work much better with a real GPU.)

What graphics backend are you using? Have you made sure you're using the latest GPU driver?

1: No idea. Not entirely sure I know exactly what that is in fact.
2: That is something I also don't know.
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09-07-2016, 04:53 AM
#6
KHg8m3r Offline
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1. In Dolphin, open up the Graphics tab and on the first tab you should see a dropdown that will say one of the following: OpenGL, D3D11, D3D12

2. Download this lovely Intel tool to see if there are any available updates: http://www.intel.com/content/www/us/en/support/detect.html
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09-07-2016, 05:47 AM (This post was last modified: 09-07-2016, 05:48 AM by AmnesiaMaster28.)
#7
AmnesiaMaster28 Offline
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Welp, now there's no graphics issues.
Games appear to run perfectly fine, save for a few small FPS dips.
The update from the Intel tool appears to have done the trick.

So now... why would my 4.0-315 memory card by incompatible with 5.0? How would I get around using 5.0 without formatting the memory card?
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09-07-2016, 08:50 AM
#8
mimimi Offline
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You could try extracting the single save files from the memory card and use them with the gct folder thingy.

1st thing to do is to create a backup and confirm that the saves actually still work on the old version.
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09-07-2016, 10:00 PM
#9
AmnesiaMaster28 Offline
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I'm not sure I know exactly what the first part means.

I can confirm the memory card data is fine and works on the old version.
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09-08-2016, 12:38 AM
#10
KHg8m3r Offline
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If you switch the settings in dolphin from using a memory card to using the GCI folder, game saves will be saved as individual .gci files inside of a folder instead of as a memory card file. This makes it so that one bad save file won't break your entire card of saves.

Do you have either 4.0-315 or 5.0 running in portable mode?
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