(05-14-2018, 04:05 AM)JonnyH Wrote: Plus it seems the latest "big" arm cores are actually notably faster* than the jaguar in the ps4 (at single threaded tasks - but as dolphin is nearly always limited by single-core speed, and doesn't even fully load a second core (if it's the same speed as the first), that's really what matters.
* Assuming it doesn't throttle, it runs at a decent frequency (2ghz+), it doesn't fallback to the interpreter for features not supported by the arm64 jit, and probably some other caveats I can't think of right now
RISC is not the same as CISC, smartphone SoCs are built to do calculations fast then switch to run on the lower power cores, and others someone else can add
Basically it will still be a while until mobile chipsets get anywhere close to the 3.5GHz Ivy Bridge (or Haswell) performance that dolphin really needs to make a large number of games run at or near original speed. This is assuming that mobile chipsets increase performance instead of just going for battery life, lower heat, and other things once the industry thinks there is enough "performance" for the majority of users.
