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Dolphin 5.0 freezing when Wiimote speaker is used
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Dolphin 5.0 freezing when Wiimote speaker is used
09-06-2016, 09:04 PM
#1
CoreOxide Offline
Junior Member
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Posts: 7
Threads: 1
Joined: Sep 2016
Hi all,

Just got my Wiimote yesterday (was playing using X360 controller).

It connected fine via a Bluetooth adapter + sensor bar and dorks well in games.

However, every time, in every game, when the speaker is used - Dolphin freezes.
If you un-check the "use speaker data" field in the controller configuration screen - it works (without playing sounds).

Examples of such cases are shooting the stars is Super Mario Galaxy, or swinging the sword in Zelda SS.

Would love some guidance.

Not sure if devs read this forum, but I can dump \ collect logs if necessary.
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Messages In This Thread
Dolphin 5.0 freezing when Wiimote speaker is used - CoreOxide - 09-06-2016, 09:04 PM
RE: Dolphin 5.0 freezing when Wiimote speaker is used - ExtremeDude2 - 09-06-2016, 11:21 PM
RE: Dolphin 5.0 freezing when Wiimote speaker is used - CoreOxide - 09-07-2016, 12:01 AM
RE: Dolphin 5.0 freezing when Wiimote speaker is used - leolam - 09-07-2016, 02:04 AM
RE: Dolphin 5.0 freezing when Wiimote speaker is used - CoreOxide - 09-07-2016, 05:34 AM
RE: Dolphin 5.0 freezing when Wiimote speaker is used - leolam - 09-07-2016, 05:36 AM
RE: Dolphin 5.0 freezing when Wiimote speaker is used - CoreOxide - 09-07-2016, 06:01 AM

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