• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Android v
« Previous 1 ... 66 67 68 69 70 ... 115 Next »

Dolphin 5.0-3667 Mario Kart DD Galaxy s8 dark screen issue
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Dolphin 5.0-3667 Mario Kart DD Galaxy s8 dark screen issue
05-08-2017, 03:55 PM
#1
9646gt
Unregistered
 
Hi guys, when I start the Mario Kart Double Dash game on my Galaxy s8, I can see the menus and FMV intro fine. Once a race starts, the screen is incredibly dark and I can barely make out anything. I am new to this emulator and downloaded the latest 5.0-3667 build from the development versions listed. I did not see a stable version listed for android at the top of the page. I tried changing Video plugins with no luck and I am assuming it is something related to this build or something since this game shows to be fully compatible. I have seen videos of the s8 running this emu without issues, am I missing a setting somewhere? Thanks for any help! And if there is in fact a recent stable version of the emulator feel free to point me in the right direction please!
Reply
05-09-2017, 08:34 AM
#2
zxcvbad Offline
Senior Member
****
Posts: 266
Threads: 9
Joined: Nov 2012
S8 GPU driver lacks DualScrBlend feature, use older builds
Find
Reply
05-10-2017, 09:15 PM
#3
9646gt
Unregistered
 
(05-09-2017, 08:34 AM)zxcvbad Wrote: S8 GPU driver lacks DualScrBlend feature, use older builds

Thank you! Is there a way to determine the last build that was made available before this feature was implemented?
Reply
05-10-2017, 09:18 PM
#4
degasus Offline
Developer
**********
Developers (Some Administrators and Super Moderators)
Posts: 1,828
Threads: 10
Joined: May 2012
(05-10-2017, 09:15 PM)9646gt Wrote: Is there a way to determine the last build that was made available before this feature was implemented?

The easiest way to do so is to pick a build in the middle. So by bisecting the range, you can check those 1000 builds since 5.0 in 10 steps.
Find
Reply
09-01-2017, 03:51 PM (This post was last modified: 09-01-2017, 03:51 PM by OniKyanAE86.)
#5
OniKyanAE86 Offline
Junior Member
**
Posts: 5
Threads: 0
Joined: Sep 2017
(05-10-2017, 09:15 PM)9646gt Wrote: Thank you! Is there a way to determine the last build that was made available before this feature was implemented?

Not sure if you found it yet but I found the exact update that the issue started or graphics feature was disabled. Last working update was 5.0-1650

5.0-1653 states that "OGL/Vulkan: Drop destination alpha pass." Running this version is where the dim/dark game play happens.
Find
Reply
« Next Oldest | Next Newest »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode