xemnas Wrote:It's technically possible. I wanted to know how difficult it is.
Technically possible, but not very probable. The probability of something not happening at all gets you just the same effect as if it were impossible.
xemnas Wrote:Yes. That is why I said in the long run it might work out. I didn't say that the people who don't report the issues aren't affected. The issues affect everyone who use D3D11. It doesn't matter whether they report the issues.
Even in the short run, it's not going to work out, as long as newer revisions solve an issue important to a user, but said user is stuck on older revisions. Additionally, you misunderstood what I meant about who's affected by not reporting issues. Those who don't report D3D11 issues will not likely see those issues fixed, and they're often the last to know when an issue is fixed, usually by chance whenever they upgrade to the latest revision. Compare this to users who actively report issues on Google Code, get their issues sorted with the developers, and get updates whenever something comes up. So yes, I'd say users who don't report issues generally get the short end of the stick