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Dolphin 4.0 doesn't load all HD textures
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Dolphin 4.0 doesn't load all HD textures
02-02-2014, 03:20 AM
#1
SeiKun
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So I got InsaneSlug's Twilight Princess texture pack for the Wii and I renamed all textures to the US GCN ID (GZ2E01) just like the author himself said. It does load a few textures but they are not many. Any one else dealt with this?

Is it because the GZ2E01_xxxxxxxx may be the wrong address for the textures? I dumped the original textures and tried using that address instead of the texture pack's original (wasn't identical) but it made no difference.

I'm running Direct3D9 and EFB copies by texture.
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02-02-2014, 03:38 AM
#2
Shonumi Offline
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Does D3D9 support HD Textures? I can't recall if it does (can't really test it myself, being on my main Linux machine atm), but I know for sure D3D11 and OpenGL support it. I know D3D11 has issues with HD textures not loading properly in 4.0 (it may have improved recently in development revisions, not sure if there has been any progress in this area), but OpenGL shouldn't have any issues. If you get any speed issues with OpenGL, try using the latest revision instead of 4.0. As a matter of course, make sure you're using the latest drivers from AMD.
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02-02-2014, 03:41 AM (This post was last modified: 02-02-2014, 03:41 AM by DJBarry004.)
#3
DJBarry004 Offline
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@Shonumi: D3D9 -used- to support HD textures. Most people loaded all their HD textures using that backend, long time ago; back at that time when OGL was the slowest. Tongue
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02-02-2014, 03:46 AM
#4
Shonumi Offline
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I never used D3D9, so I'm not quite familiar with how it has ever worked, thanks for the info DJBarry.
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02-02-2014, 03:47 AM
#5
DJBarry004 Offline
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(02-02-2014, 03:46 AM)Shonumi Wrote: I never used D3D9, so I'm not quite familiar with how it has ever worked, thanks for the info DJBarry.

Yeah, I noted that. And no problem.
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02-02-2014, 07:10 AM
#6
SeiKun
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Well, I found a solution to the problem. If I start the game with "Load Custom Textures" enabled, it won't load properly. If I however tick the box while the game is running it renders completely. It looks so pretty :3 Really long loading times though but I'm not complaining. It runs at 30 FPS with small lag spikes now and then.

If anyone has problems with the mini-map not functioning I found a solution to that as well. If you change the "EFB Copies" to "RAM" when the HD textures aren't loaded, and then change back to "Texture" and then load the HD textures the mini-map will function pretty good.

I tried using D3D11 but the HD textures looks like a complete mess. Not sure why that happens.
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