I've been messing around with Hi-res textures and ran into some issues with making them show up correctly. (in particular Xenoblade Chronicles), but now it turns out that most of the hi-res textures (for any game) only work properly with D3D9, but after looking into my Dolphin 4.0, I noticed that entire option of using either D3D9 / 11 is just gone. It's only "Direct3D" now, and I have no idea what it's actually using.
Is there a way to check what it's really set to? Or does it not matter at all and should the textures be working just fine regardless?
Is there a way to check what it's really set to? Or does it not matter at all and should the textures be working just fine regardless?