
With the real Wii i had the widescreen option, but with Dolphin the (16:9) does not make the games to run in 16:9. Why is this ? If i use any kind of "force" option to do it, the games go a little bonkers. For example RE Archives displays objects "doubled/tripled" and the actual objects do not scale with the image. With previous i mean that for example in the main hall there are those pillars, and when playing "forced 16:9" the pillars change place only "in the image", but not in the game (you can collide in them in a place where should not be anything).
Any advice ?
Any advice ?
HP Touchsmart iQ820sc ----- Custom HTPC
CPU: Intel Core 2 Duo P9600 @ 2,7Ghz ----- CPU: Intel Xeon E5-2687W x 2 @ 3,1/3,8Ghz
GPU: Nvidia GeForce 9600M GS OC'd @ 512MB GDDR3 ----- GPU: EVGA GeForce GTX Titan 3-way SLi
RAM: 8GB @ Corsair DDR2-800 ----- RAM: 64GB @ Corsair Dominator DDR3-1600+
HDD: Samsung 840 Pro SSD @ 512GB x 2 ----- HDD: Samsung 840 Pro + Evo @ 512GB + 640GB
OS: Windows 8 Pro with Media Center x64 ----- OS: Windows 8 Pro x64