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Dolphin 3.0 and up not working on mac
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Dolphin 3.0 and up not working on mac
12-06-2012, 05:59 AM
#11
Tiki Offline
Junior Member
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Posts: 8
Threads: 1
Joined: Mar 2011
Hello,

The Problems
1. rev: 3.0+ fails to launch entirely. Just crashes before a screen even comes up.
2. rev: 3.0 launches but doesn't run games that work in my old rev (r7723)

In More Detail
1. I am having a problem where any rev past the 3.0 build will not launch on my computer. When I try to launch Dolphin it crashes without so much as loading the Dolphin window. I was hoping to use a rev past 3.0-413 as the Game Index Thread (link) said that Harvest Moon: A Wonderful Life worked without any text glitches with that rev and beyond. Could anyone advise as to what the problem may be? I've tried searching the forums with: "will not launch on Mac", "not working on Mac", "will not run, on Mac" etc and the only similar thread I found was this one.

2. The 3.0 build does launch but acts glitchy with old GameBoy games like Harvest Moon: Magic Melody and does not resolve the Harvest Moon: A Wonderful Life text glitch either. For Magic Melody: the game loads and the audio works but the screen is black, then it only loads parts of the screen but not all necessary elements. Since I'm using the build for Mac OS X the only backend I can use it OpenGL and the "Ignore Format Changes" option is selected (and unchangeable) in the default configuration.

Specs
Comp Type: Mac
OS: OS X, 10.6.8, x32-mode
Graphics: NVIDIA GeForce 9400M
RAM: 2GB
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12-06-2012, 06:57 AM
#12
cluthz Offline
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Posts: 130
Threads: 6
Joined: May 2012
The versions after 3.0 are probably built on the 10.7.sdk, and they fail to run on 10.6.x
Versions after 3.0 works well on 10.7.x and 10.8.x.

I've tried to compile later revisions on 10.6.skd, but the builds fail.

However winter mute has build a few newer versions on 10.6.sdk that works on 10.6.x.
You can get his builds on his google page:
https://sites.google.com/a/devkitpro.org/dolphin-emu/osx-dolphin-test-builds
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