• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Dolphin Patches (Archive) v
« Previous 1 ... 3 4 5 6 7 Next »

dok's "FIFO is overflown by Gatherpipe" fix
View New Posts | View Today's Posts

Pages (10): « Previous 1 ... 6 7 8 9 10 Next »
Jump to page 
Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
dok's "FIFO is overflown by Gatherpipe" fix
11-24-2010, 07:12 PM
#71
Xtreme2damax Offline
New & Improved
********
Global Moderators
Posts: 3,135
Threads: 91
Joined: Mar 2009
Updated patch for the latest revision.

Not sure if it's correct, tried to manually merge the code in the best I could like it was.


Attached Files
.patch   Fifo_Overflown_Fix.patch (Size: 49.89 KB / Downloads: 173)
Find
11-26-2010, 04:06 AM
#72
Xtreme2damax Offline
New & Improved
********
Global Moderators
Posts: 3,135
Threads: 91
Joined: Mar 2009
I don't know how, but this seems to have broke some audio. The music on the file select screen for Resident Evil 4 (GC) wasn't working, I went frantic reverting the modifications to the HLE plugin, removing optimizations, I spent hours on the svn page looking through various DSP-HLE commits, reverting changes and nothing fixed it until I reverted this patch.

So yeah believe it or not it seems to kill some audio.
Find
11-26-2010, 05:23 AM
#73
Caleb260 Offline
Junior Member
**
Posts: 14
Threads: 1
Joined: Oct 2010
Does this patch fixes crashes in the 2nd level in STar Wars Bounty Hunter. ?(I can't get past it) It crashes in different places but always crashes.
Using rev 6461
Find
11-26-2010, 05:58 AM (This post was last modified: 11-26-2010, 06:06 AM by Legend80.)
#74
Legend80 Offline
Senior Member
****
Posts: 357
Threads: 21
Joined: Jul 2009
(11-26-2010, 05:23 AM)Caleb260 Wrote: Does this patch fixes crashes in the 2nd level in STar Wars Bounty Hunter. ?(I can't get past it) It crashes in different places but always crashes.
Using rev 6461

Did you read the thread? You obviously didn't or your question would be answered one way of the other.

These types of questions alway plague these threads. "oh, you got a patch does it fix Pokemon puke edition from crashing when my animal does the reach around?". NOOOO! It fixes what it says it fixes. Smile

Think for yourself kid...
Intel Core i5 2500k @ 4.3 ghz. (Sandy Bridge CPU) / Asus P8P67 / 4 Gig Ram / GeForce GTX 660/ Creative X-fi / Win 8.1 Pro 64 bit
Find
11-27-2010, 10:56 PM
#75
Jack Frost Offline
aka. BhaaL
**********
Developers (Some Administrators and Super Moderators)
Posts: 510
Threads: 3
Joined: Oct 2009
Your patch seems a bit different, X2d. Notably the Idle Skip patch from wherever, and a few inconsistencies in JitIL.cpp - WriteExceptionExit does the same as the block nodchip introduced, the one with Cleanup/CALL/SUB/JMP.
You might wanna try this one: http://pastie.org/1327922
Find
11-28-2010, 01:32 AM
#76
dephined Offline
Senior Member
****
Posts: 330
Threads: 12
Joined: Sep 2010
I'm a bit confused, is this thread continuining to develop the patch found at the beginning of this one?: http://forums.dolphin-emu.org/thread-9932-page-1.html

Because I've tried that r5643 patched (http://rapidshare.com/files/397415424/5643Mx32.rar) and I've got no crashes in Wii Sport Resort, instead with Dolphin 2.0, r6277patched (the one at the beginning of this thread) and latest revision (r6480) it always freeze after a while (tried with swordplay, after some time of swinging the sword the game freezes; with r5643 patched I can swing as long as I want...)

If it's not the same patch, I think that patch was underestimated and should be re-introduced in new build at least as a hack (like the Metroid other M one).

Thank you for the attention.
Find
11-28-2010, 01:43 AM
#77
Jack Frost Offline
aka. BhaaL
**********
Developers (Some Administrators and Super Moderators)
Posts: 510
Threads: 3
Joined: Oct 2009
For one, we do not develop the patch, we just keep it compatible with latest changes in SVN.
And this patch will only help with FIFO problems, not random stuff you might see with Wii Sport Resort or whatever. Enable Panic Alerts in an unpatched build and see if you get "FIFO is overflown by gatherpipe" errors - if yes, it will help to use the patched build.
Find
11-28-2010, 02:57 AM
#78
dephined Offline
Senior Member
****
Posts: 330
Threads: 12
Joined: Sep 2010
The patch was originally intended to prevent the freezes in Wii Sports resort too (and it seems it did it), but now that fix has gone...
Find
11-28-2010, 04:38 AM
#79
Xtreme2damax Offline
New & Improved
********
Global Moderators
Posts: 3,135
Threads: 91
Joined: Mar 2009
(11-27-2010, 10:56 PM)Jack Frost Wrote: Your patch seems a bit different, X2d. Notably the Idle Skip patch from wherever, and a few inconsistencies in JitIL.cpp - WriteExceptionExit does the same as the block nodchip introduced, the one with Cleanup/CALL/SUB/JMP.
You might wanna try this one: http://pastie.org/1327922

I followed this patch:

http://forums.dolphin-emu.org/thread-12569-post-118400.html#pid118400

I only manually patched the files that were recently updated and couldn't be auto-patched by tortoise due to a mismatch.

Find
11-28-2010, 05:11 AM
#80
dephined Offline
Senior Member
****
Posts: 330
Threads: 12
Joined: Sep 2010
(11-28-2010, 04:38 AM)Xtreme2damax Wrote:
(11-27-2010, 10:56 PM)Jack Frost Wrote: Your patch seems a bit different, X2d. Notably the Idle Skip patch from wherever, and a few inconsistencies in JitIL.cpp - WriteExceptionExit does the same as the block nodchip introduced, the one with Cleanup/CALL/SUB/JMP.
You might wanna try this one: http://pastie.org/1327922

I followed this patch:

http://forums.dolphin-emu.org/thread-12569-post-118400.html#pid118400

I only manually patched the files that were recently updated and couldn't be auto-patched by tortoise due to a mismatch.

So it's another patch...if someone wants to get Wii Sports Resort fixed should have a look at the link that I posted, because it really seems to fix it (don't know if it breaks someting else though...)

Find
« Next Oldest | Next Newest »
Pages (10): « Previous 1 ... 6 7 8 9 10 Next »
Jump to page 


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode