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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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Do these 3 gamecube work yet
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Do these 3 gamecube work yet
06-08-2010, 11:16 PM
#31
deepsea433 Offline
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Turn off (uncheck) Enable IDle Skipping in General setting will increase a lot of speed in RE Remake, 30 fps is very smooth for RE Remake! But with RE0 you need 50-60 fps to playable! I don't know why!
Everything is possible! Idea
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06-09-2010, 01:22 AM (This post was last modified: 06-09-2010, 01:24 AM by tx3000.)
#32
tx3000 Offline
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ok first of all thanks for the help and secondly I discovered that in RE Zero if you do not check off Overlay FPS Counter, the game runs faster for me for some reason. (So make sure there is no checkmark on that)

So people may want to disable that to see if it makes the game run better.

Again thanks for the help!
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06-09-2010, 02:46 AM (This post was last modified: 06-09-2010, 02:46 AM by Wiiskur.)
#33
Wiiskur Offline
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Did you try to enable EFB COPY to TEXTURE instead of to RAM ?
70 FPS+ SMG2

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06-09-2010, 03:14 AM
#34
ryanphlp2002 Offline
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(06-09-2010, 02:46 AM)Wiiskur Wrote: Did you try to enable EFB COPY to TEXTURE instead of to RAM ?

I'm using PAL versions of both REmake & 0, 30 fps is the right speed for PAL, and the latest rev 5634 is the fastest I've got in REmake, only a little hit (26-30) in some cut-scenes (even the main hall has improved immensely!). as for 0.....well i don't know, if I'm at 23 fps in the train I'm doing well! Using the settings I attached earlier.
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06-09-2010, 05:10 AM
#35
Xtreme2damax Offline
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By the way I should mention that the Wii versions of Remake and Zero have better sound than the Gamecube versions, which is very strange. With Dolphin originally being a Gamecube emulator, it would be expected that the Gamecube versions would have better everything, including sound.
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06-09-2010, 05:11 AM (This post was last modified: 06-09-2010, 05:24 AM by tx3000.)
#36
tx3000 Offline
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I forgot to mention that

I have the Game Cube Version Of Resident Evil running flawlessly at full audio and speed.

I guess the previous copy I had =ed ass

And one thing i have to ask is why would anyone bother trying to play the Wii or GC of version Resident Evil 4 through the Dolphin when you cna just outright install the actual PC version.

Why make yyour computer go through the trouble of possibly not emulating it perfectly when you can just get the PC copy and play it perfectly

I have the PC version of Resident Evil 4 and it works perfectly...Sorry i just don't understand that?
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06-09-2010, 05:30 AM
#37
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(06-09-2010, 05:11 AM)tx3000 Wrote: I forgot to mention that

I have the Game Cube Version Of Resident Evil running flawlessly at full audio and speed.

I guess the previous copy I had =ed ass

And one thing i have to ask is why would anyone bother trying to play the Wii or GC of version Resident Evil 4 through the Dolphin when you cna just outright install the actual PC version.

Why make yyour computer go through the trouble of possibly not emulating it perfectly when you can just get the PC copy and play it perfectly

I have the PC version of Resident Evil 4 and it works perfectly...Sorry i just don't understand that?

Why own two copies of a game when one will do just fine?
You question also whiplashes back at you, as you just stated you have two copies of the same game.
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06-09-2010, 06:10 AM
#38
Xtreme2damax Offline
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(06-09-2010, 05:11 AM)tx3000 Wrote: Why make yyour computer go through the trouble of possibly not emulating it perfectly when you can just get the PC copy and play it perfectly

I have the PC version of Resident Evil 4 and it works perfectly...Sorry i just don't understand that?

Because the PC version was ass, it was only made better by the community that put in the effort to create hi-res texture packs and other mods to improve the PC version, where Capcom, Ubisoft, and Sourcenext failed.

Even though the PC version was improved by the modding community, it lacks certain effects related to shading, lighting, ambiance that the Gamecube and Wii versions have. I'm not sure if the PS2 version has these effects, the PS2 version was a butchered port of the Gamecube/Wii versions, and the PC version was a butchered port of the PS2 version.

Originally the PC version was going to ship without shaders, game was way too bright and lost the appeal of the Wii, Gamecube, PS2 versions originally had. Resident Evil fans raised a big stink, Capcom/Ubisoft patched the USA version with support for shader effects that the PS2 version had before release. Still to this day, the PC port remains inferior to the console versions, only made better by mods.

The Gamecube and Wii versions of Resident Evil 4 are what you want to play for a true RE4 experience, just too bad that the Gamecube/Wii versions can't be modded like the PC version.
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06-09-2010, 08:05 AM
#39
Starscream Away
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When someone is ready to make hi-res textures it can be modded that way. I know Resident Evil the remake can use some hi-res textures as pretty much the only thing that benefits from the high resolution and AA is more or less the character model only.
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06-09-2010, 09:47 AM
#40
skid Offline
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(06-09-2010, 05:10 AM)Xtreme2damax Wrote: With Dolphin originally being a Gamecube emulator, it would be expected that the Gamecube versions would have better everything, including sound.

There is a tiny difference in the sound hardware between the GameCube and the Wii. This makes the Wii version easier to emulate as the game has simpler code.
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