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DKCR Netplay
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DKCR Netplay
12-22-2015, 04:17 AM
#7
puelo Offline
Junior Member
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Posts: 12
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Joined: Apr 2015
(12-20-2015, 11:01 PM)JMC47 Wrote: Try messing with the Wiimote configuration. I know this sounds stupid, but our Wiimote Netplay setup is so hacky that you have to configure the other Wiimotes to be identical to the other players configuration (not in terms of buttons, but in terms of upright/sideways, attachment, etc.) It may even apply to Wiimotes 3/4.

We both used the Default settings for Mouse and Keyboard, thus they should also be identical. We also communicated the settings for our Xbox360 Controller so that every setting is identical.
Is there something specific we have to do. Our process so far is:

1. Host has only configured one Emulated Wiimote (no GC, no second Wiimote, nothing)
2. Client also has only configured one Emulated Wiimote.
3. Host is starting the Netplay session and sets itself as Player 1 (In the controller-settings of Netplay. ALL GC controllers are disabled there)
4. Client is joining the session
5. Host is setting up the second Player as Player 2.
6. We start
--> Black screen or desync.

Is there anything planned to tackle the hackyness of this?
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Messages In This Thread
DKCR Netplay - puelo - 12-19-2015, 09:28 AM
RE: DKCR Netplay - puelo - 12-20-2015, 02:26 AM
RE: DKCR Netplay - Kurausukun - 12-20-2015, 10:19 AM
RE: DKCR Netplay - puelo - 12-20-2015, 09:56 PM
RE: DKCR Netplay - puelo - 12-20-2015, 10:19 PM
RE: DKCR Netplay - JMC47 - 12-20-2015, 11:01 PM
RE: DKCR Netplay - puelo - 12-22-2015, 04:17 AM
RE: DKCR Netplay - Kurausukun - 12-22-2015, 09:27 AM
RE: DKCR Netplay - puelo - 12-23-2015, 01:28 AM
RE: DKCR Netplay - Kurausukun - 12-23-2015, 11:16 AM
RE: DKCR Netplay - puelo - 12-24-2015, 12:19 AM

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