I'm running into a weird problem where 3D models get distorted when I have any stereoscopic setting enabled and an object gets fairly close to the camera. It's like certain vertices get clipped or extruded or something. I searched these forums for a similar problem but couldn't find one.
In Xenoblade I'm seeing character faces get stretched funny during cutscenes. In Metroid Prime Trilogy, Samus' gun gets distorted in various ways as I move it around.
Here are a couple screenshots: one of normal Metroid Prime and one with the distortion that's going on.
https://drive.google.com/folderview?id=0...sp=sharing
Anyone know what's causing this?
In Xenoblade I'm seeing character faces get stretched funny during cutscenes. In Metroid Prime Trilogy, Samus' gun gets distorted in various ways as I move it around.
Here are a couple screenshots: one of normal Metroid Prime and one with the distortion that's going on.
https://drive.google.com/folderview?id=0...sp=sharing
Anyone know what's causing this?