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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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DirectX9 plugin vs Open GL
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DirectX9 plugin vs Open GL
09-03-2009, 05:09 AM
#11
CacoFFF Offline
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I think i found the slowdown in OGL plugin...

Just for the sake of testing, compare fps with D3D vs OGL in this resolution: 1280 x 960.

Will post a patch if i see the desired results
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09-03-2009, 05:11 AM
#12
ssbbtriforce Offline
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test yourself metroid prime 2 or mario party 7. then you'll see the difference.
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09-03-2009, 05:14 AM
#13
CacoFFF Offline
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1280 x 960 is mandatory, it has something to do with the problem, trust me.
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09-03-2009, 05:29 AM
#14
ssbbtriforce Offline
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ok i tested with that resolution and i get the same thing. bad textures but more speed up, specially in mario party 7 and metroid prime 2
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09-03-2009, 05:36 AM
#15
CacoFFF Offline
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Don't you notice fps being a little more similar than before?
I did my tests with the patch, the slowdown in openGL is over for resolutions lesser than 1280 x 960, another thing to blame jpeterson for.
Will post patch soon, it will help a LOT to those with mid and low end video cards.
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09-03-2009, 05:40 AM
#16
ssbbtriforce Offline
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in some games yeah.

but the games that i tested where the difference is BIG is mario party 7 and metroid prime 2
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09-03-2009, 07:36 AM
#17
THELUKESTIR Offline
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so the big gap between the ogl and dx9 in speed is only for people with lowly gpus?
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09-03-2009, 07:39 AM
#18
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some
for me games look smoother with dx plug in
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09-03-2009, 07:40 AM
#19
cmccmc
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same here. And the performance is much better
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09-03-2009, 08:38 AM
#20
freezingicekirby Offline
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DX9 is a lot faster on mine too. In Wind Waker, using the OpenGL plugin I got about 50-75% speed sailing on the ocean... in the DX9 plugin, it runs perfectly (sometimes over the limit). Same goes for some bosses; Gohdan with the OpenGL plugin I got about 25-50% speed, but in the DX9 plugin I get perfect speed.

So far, I'm loving the new DX9 plugin. Big Grin
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