So I just recently upgraded my hardware to meet the demands of Dolphin and I tried running SMG on it. Using DirectX with 2xAA @1080p, the game runs for a while before crashing. When the normal Dolphin window appears after fullscreen disappears, I see that the graphics driver has crashed and is being restarted by Windows. I've tried playing the game on OpenGL and it runs without any problems at all. While I could always just use OpenGL, I'd like to run DirectX as it seems to cause less stuttering until it crashes.
Here are the details of the system:
Intel Pentium G3258 @4.7GHz (stability tested)
Asus Z97-A
GeIL DDR3-1333 4GB
Sapphire Toxic R9 280X
Dolphin 4.0-6891
Thinking it might be a driver issue, I've already tried swapping my Catalyst drivers. So far, I've tested the latest stable 14.12 and the latest beta 15.6. In either case, the crashes still happen. I've also tried updating my Windows environment but no luck there either. Any suggestions?
Here are the details of the system:
Intel Pentium G3258 @4.7GHz (stability tested)
Asus Z97-A
GeIL DDR3-1333 4GB
Sapphire Toxic R9 280X
Dolphin 4.0-6891
Thinking it might be a driver issue, I've already tried swapping my Catalyst drivers. So far, I've tested the latest stable 14.12 and the latest beta 15.6. In either case, the crashes still happen. I've also tried updating my Windows environment but no luck there either. Any suggestions?