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Direct3D11 vs OpenGL speed test's (EFB2RAM)
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Direct3D11 vs OpenGL speed test's (EFB2RAM)
12-15-2013, 09:27 AM
#10
NaturalViolence Offline
It's not that I hate people, I just hate stupid people
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*Gouges eyes out*

Most of these things are disabled/enabled by default for a reason. You really shouldn't touch them unless you at least know what they do and what the pros/cons are. I don't believe we've observed a single game that benefits in any way from turning idle skipping off.

NaturalViolence Wrote:Yes. Turning it off results in a slowdown and the vast majority of games don't benefit from it at all. Including this one.
Darkness Knight Wrote:Great! enabled.

Your screenshots show you turned it back off when doing the efb copy to texture comparison. You also turned vertex streaming hack back off for some reason.

Darkness Knight Wrote:mmm i see, have a great impact above the charge CPU =/.

What?



Your efb copy to texture comparison is useless. You left the framecap on so both are running at fullspeed regardless of which one is faster and by how much.

Turn off framelimiting and test them again. And change all the options we listed above.
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Messages In This Thread
Direct3D11 vs OpenGL speed test's (EFB2RAM) - Darkness Knight - 12-14-2013, 02:21 PM
RE: Direct3D11 vs OpenGL speed test's (EFB2RAM) - MayImilae - 12-14-2013, 02:31 PM
RE: Direct3D11 vs OpenGL speed test's (EFB2RAM) - Darkness Knight - 12-14-2013, 02:47 PM
RE: Direct3D11 vs OpenGL speed test's (EFB2RAM) - NaturalViolence - 12-14-2013, 03:06 PM
RE: Direct3D11 vs OpenGL speed test's (EFB2RAM) - Darkness Knight - 12-14-2013, 03:08 PM
RE: Direct3D11 vs OpenGL speed test's (EFB2RAM) - NaturalViolence - 12-14-2013, 06:08 PM
RE: Direct3D11 vs OpenGL speed test's (EFB2RAM) - Darkness Knight - 12-14-2013, 07:00 PM
RE: Direct3D11 vs OpenGL speed test's (EFB2RAM) - Link_to_the_past - 12-14-2013, 07:50 PM
RE: Direct3D11 vs OpenGL speed test's (EFB2RAM) - Darkness Knight - 12-15-2013, 12:59 AM
RE: Direct3D11 vs OpenGL speed test's (EFB2RAM) - NaturalViolence - 12-15-2013, 09:27 AM
RE: Direct3D11 vs OpenGL speed test's (EFB2RAM) - ExtremeDude2 - 12-15-2013, 10:21 AM
RE: Direct3D11 vs OpenGL speed test's (EFB2RAM) - NaturalViolence - 12-15-2013, 12:35 PM
RE: Direct3D11 vs OpenGL speed test's (EFB2RAM) - drhycodan - 12-15-2013, 02:04 PM
RE: Direct3D11 vs OpenGL speed test's (EFB2RAM) - JMC47 - 12-16-2013, 05:59 AM

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