Hello! This is not a problem per se, because i can use flawlessly Direct3d 9 instead, but given that D3D11 has more options i would like to solve it... I tried many settings (mainly playing with internal resolutions, AA etc)
This is my desktop setup
This is my desktop setup
Quote: Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120830-0333)I also included a screencap to see what I am talking about...you can clearly distinguish Super Mario's polygons...
Language: English (Regional Setting: English)
System Manufacturer: Gigabyte Technology Co., Ltd.
System Model: To be filled by O.E.M.
BIOS: BIOS Date: 08/21/12 15:22:43 Ver: 04.06.05
Processor: Intel® Core i5-3570 CPU @ 3.40GHz (4 CPUs), ~3.8GHz
Memory: 12288MB RAM
Available OS Memory: 12250MB RAM
Page File: 2594MB used, 21902MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: 96 DPI (100 percent)
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 32bit Unicode
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Display Devices
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Card name: AMD Radeon HD 7700 Series
Manufacturer: Advanced Micro Devices, Inc.
Chip type: AMD Radeon Graphics Processor (0x683D)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_683D&SUBSYS_E214174B&REV_00
Display Memory: 2773 MB
Dedicated Memory: 1001 MB
Shared Memory: 1772 MB