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Direct3D doesn't work in Metroid Prime 3
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Direct3D doesn't work in Metroid Prime 3
09-21-2010, 01:38 PM (This post was last modified: 09-21-2010, 01:43 PM by paraemuladores.)
#1
paraemuladores Offline
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Hi there. Question: I managed to configure the emulator to work properly with Metroid Prime 3 with version 6218. The story goes like this: in previous versions of the emulator, the game worked REALLY slow, but I played anyway, just for fun. But, when I downloaded a new version of the emulator, I found a problem: I didn't know where the wii keeps the saving of the game data. So, after some time looking, I finally found the game data: it's in a file called save.bin, located in the folder Dolphin 6218\Win32\User\Wii\title\00010000\524d3350\data. So, in every change of emulator version, I just copied the file to the corresponding folder in the new version of the emulator, and it worked great... except... I can't use the Direct3D plugin. The game works fine with the plugin, but after I replace the file with the game data, the emulator works extremely slow and the mouse doesn't work at all. I set the plugin to:
   
and
   
and
   
...and that works great, until I replace the file with the game data. After that, without changing anything in any configuration the game works very bad, as I said above. Also, I disabled the Audio Throttle option in the sound plugin.
So I had to use the OpenGL plugin, which has the problem that when I lock-on into an enemy, or when I go into the second planet (the one after Norion, blessy or something like that), the superior left part of the screen doesn't work at all, it shows all types of colors, without any sense.
Am I doing something wrong? with the game data or the configuration of the emulator?
OS: Windows 10 64 bit
Processor: Intel Core I7 8700
RAM: 32 GB Kingston Dual Channel
Video: ATI Radeon RX 580 8GB VRAM
Motherboard: Gigabyte Z370M
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09-21-2010, 02:28 PM
#2
Nirth Offline
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Eh? Hires texture + 9xSSAA on a 8800GS? Try disabling both. I finally got it half-working but it crashes once in a while, I didn't even have time to find a save point since save states for Wii games doesn't work for me.

Oh and copying saves doesn't work with every games to every revision, they change the code you know and loading a save from r4xxx to r6xxx for example probably won't work. Have you tried just playing from the beginning or asking someone for a save with a newer revision?
Q9550 @ 2.8GHz, GTX470, 4GB 800MHz, Win7 64-bit, Intel 320 SSD 120GB

Current build: 3.0 64-bit
Current game(s): Metroid Prime 3 Corruption (random testing from time to time to see if any tweaks will help).
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09-22-2010, 04:02 AM
#3
Franpa Offline
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Posts: 188
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I believe recent revisions have introduced problems with the Direct3D plugin while they work on the plugins. Try reverting to a known working one.
Computer specifications:
Windows 10 Pro x64 | Ryzen 3700X | ASUS Crosshair VIII Hero WiFi Motherboard | 16GB 3600MHz | Geforce 1070Ti | Corsair AX760 PSU
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09-22-2010, 07:38 AM
#4
paraemuladores Offline
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(09-21-2010, 02:28 PM)Nirth Wrote: Oh and copying saves doesn't work with every games to every revision, they change the code you know and loading a save from r4xxx to r6xxx for example probably won't work. Have you tried just playing from the beginning or asking someone for a save with a newer revision?

Thanks Nirth, that was exactly the problem. I started the game from the beginning with the Direct3D plugin, and it worked. VERY slow, but it worked. But, one thing: since the Direct3D plugin is a little more unstable than the OpenGL plugin (at least in my case, it crashed after a few minutes); is there a way to use the OpenGL plugin without the problem of the malfuntion of the upper left cuadrant of the screen?
OS: Windows 10 64 bit
Processor: Intel Core I7 8700
RAM: 32 GB Kingston Dual Channel
Video: ATI Radeon RX 580 8GB VRAM
Motherboard: Gigabyte Z370M
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09-22-2010, 12:45 PM
#5
Nirth Offline
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Posts: 196
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I've little to no knowledge about OpenGL as I only tried it in the beginning of MP1, D3D has always been faster for me. About the left corner, I never got that in the Metroid games but I did get some blurry texture in the left and right sides with OpenGL :/
Q9550 @ 2.8GHz, GTX470, 4GB 800MHz, Win7 64-bit, Intel 320 SSD 120GB

Current build: 3.0 64-bit
Current game(s): Metroid Prime 3 Corruption (random testing from time to time to see if any tweaks will help).
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