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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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Direct3D 9 Support?
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Direct3D 9 Support?
08-03-2017, 04:46 AM (This post was last modified: 08-03-2017, 04:47 AM by Guilherme.)
#1
Guilherme Offline
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I noticed that in recent builds we have only OpenGL, Direct3D 11 and Vulkan support, but my laptop uses a HD Graphics 3000, which has poor OpenGL drivers, and doesn't support Direct3D 11. Direct3D 11 works when I select it, maybe it uses DirectX 10 features, the same running PPSSPP. Anyway, the performance isn't that good, on PPSSPP the Direct3D 9 backend runs faster than Direct3D 11, using official 4.0.2 I have 10 to 20 FPS more with Direct3D 9. Does there's any way to use Direct3D9 on recent builds? Or no chance?
PC: Intel Core i5 3470 3.2GHz / NVIDIA GTX 660 2GB / 8GB DDR3 1600MHz / Windows 10 Pro 64 bits

Phone: Xiaomi Redmi Note 6 Pro
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08-03-2017, 04:57 AM
#2
ExtremeDude2 Offline
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You could try using unofficial builds, but there is no chance of it coming back otherwise.
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08-03-2017, 05:02 AM
#3
Guilherme Offline
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Unofficial builds? Where can I find this? If you're talking about the Developers builds, I already use it. Well, if there's no way, I'll have to buy a new laptop soon, this one is too old, anyway.
PC: Intel Core i5 3470 3.2GHz / NVIDIA GTX 660 2GB / 8GB DDR3 1600MHz / Windows 10 Pro 64 bits

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08-03-2017, 05:16 AM (This post was last modified: 08-03-2017, 05:17 AM by JonnyH.)
#4
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DX9 simply doesn't support necessary hardware features for accurate emulation (poor integer support in shaders being a big one off the top of my head).

Ishiiruka is probably the "unofficial" version mentioned above - it maintains dx9 support (and a number of other modifications that are considered immature/not worth dev burden/go against the policy of "accuracy" in the main upstream). You can give that a go - though YMMV, as some games may work, but many may be completely broken - the thread is:

https://forums.dolphin-emu.org/Thread-unofficial-ishiiruka-dolphin-custom-version

If you do use that, note that any questions should go in that same thread - the 'main' support forum should be for the 'official' upstream version only.
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08-03-2017, 05:38 AM
#5
Guilherme Offline
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Thanks, JonnyH. But what about DirectX 10? The PCSX2 is the only emulator I know that supports DirectX 10, and it really runs a lot faster than DirectX 9 here, but I don't know if it's worth working.
PC: Intel Core i5 3470 3.2GHz / NVIDIA GTX 660 2GB / 8GB DDR3 1600MHz / Windows 10 Pro 64 bits

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08-03-2017, 05:45 AM (This post was last modified: 08-03-2017, 06:11 AM by ExtremeDude2.)
#6
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Dolphin's D3D11 only requires D3D10(.1?) to use anyway so there really isn't a point in it.
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08-03-2017, 06:10 AM
#7
Helios Offline
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D3D9 will never be re-implemented.
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08-03-2017, 06:11 AM
#8
Guilherme Offline
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OK, thanks for all replies. Anyway, the "onofficial" version is running slower than latest builds, with D3D11 or 9.
PC: Intel Core i5 3470 3.2GHz / NVIDIA GTX 660 2GB / 8GB DDR3 1600MHz / Windows 10 Pro 64 bits

Phone: Xiaomi Redmi Note 6 Pro
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08-03-2017, 06:58 AM
#9
JonnyH Offline
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(08-03-2017, 06:11 AM)Guilherme Wrote: OK, thanks for all replies. Anyway, the "onofficial" version is running slower than latest builds, with D3D11 or 9.

Using a "DX10"-level feature GPU through the DX11 API will likely be better in every way than DX9.
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08-03-2017, 07:29 AM
#10
KAMiKAZOW Offline
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Depending how important it is to you, you may try Dolphin under Linux. The Linux Intel GPU graphics driver is being developed by a totally different team and shares no code at all with the Windows driver. OpenGL may run better there.
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