• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
« Previous 1 ... 115 116 117 118 119 ... 333 Next »

direct 9 and 11 ...!!
View New Posts | View Today's Posts

Pages (2): 1 2 Next »
Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
direct 9 and 11 ...!!
10-19-2013, 07:15 PM
#1
kaicooper Offline
Senior Member
****
Posts: 321
Threads: 11
Joined: Dec 2010
hi there..im playing with Dolphin 4 these days and its awesom..thanx alot

but i tried to download the latest updated version and its 4.0 242
i tried to play Zelda WW but there's no Direct3D9 and DX11?
i found only Direct3D...!! what happned to 9 and 11?
My PC:
Intel i7 950 OC 4Gh,

EVEGA GTX 780 SC ACX 3GB,
Asus Sabertooth x58
RAM 16 GB 1600mhz
CM HALF-X,
Find
Reply
10-19-2013, 07:22 PM
#2
Gir Offline
Chaotix
****
Posts: 311
Threads: 21
Joined: Mar 2012
Are you trying to be sarcastic ?
https://dolphin-emu.org/blog/2013/10/12/d3d9-why-its-not-part-dolphins-future/
Find
Reply
10-19-2013, 07:33 PM
#3
Anti-Ultimate Offline
Above and Beyond
*******
Posts: 1,957
Threads: 29
Joined: May 2010
DirectX11 should really not be called Direct3D, reason in this thread. At least explain it's DirectX11 in the toolbox Tongue

Find
Reply
10-19-2013, 07:39 PM
#4
kaicooper Offline
Senior Member
****
Posts: 321
Threads: 11
Joined: Dec 2010
oh thanx for the link..i know Dx11 is better
but alot of games work better with Dx9

so that means no more suffer with DX11?
My PC:
Intel i7 950 OC 4Gh,

EVEGA GTX 780 SC ACX 3GB,
Asus Sabertooth x58
RAM 16 GB 1600mhz
CM HALF-X,
Find
Reply
10-19-2013, 07:57 PM (This post was last modified: 10-19-2013, 10:46 PM by Anti-Ultimate.)
#5
Anti-Ultimate Offline
Above and Beyond
*******
Posts: 1,957
Threads: 29
Joined: May 2010
Dx9 has been removed so the other backends can be improved which they couldn't already because DX9 has been holding them back.

Find
Reply
10-19-2013, 08:02 PM
#6
neobrain Offline
"Wow, I made my code 1000x faster! That means I can make it 2048x slower now!"
**********
Developers (Some Administrators and Super Moderators)
Posts: 3,209
Threads: 50
Joined: Jun 2009
(10-19-2013, 07:33 PM)Anti-Ultimate Wrote: DirectX11 should really not be called Direct3D, reason in this thread. At least explain it's DirectX11 in the toolbox Tongue
It has been renamed to Direct3D because noobs were confused about how it also supported Direct3D10 GPUs and "Direct3D 10/11" would've technically been incorrect because.. well, it's Direct3D11 :p
My blog
Me on Twitter
My wishlist on Amazon.de
Find
Reply
10-20-2013, 06:02 AM
#7
drhycodan Offline
Senior Member
****
Posts: 724
Threads: 155
Joined: Apr 2013
So if that's the case, then how come only d3d9 displays Link correctly in skyward sword?
Find
Reply
10-20-2013, 06:08 AM
#8
xemnas Offline
Senior Member
****
Posts: 322
Threads: 7
Joined: Jul 2013
If both D3D11 and OpenGL have a problem, you can use an older build and use D3D9. It's simple.
Find
Reply
10-20-2013, 06:10 AM
#9
neobrain Offline
"Wow, I made my code 1000x faster! That means I can make it 2048x slower now!"
**********
Developers (Some Administrators and Super Moderators)
Posts: 3,209
Threads: 50
Joined: Jun 2009
(10-20-2013, 06:02 AM)drhycodan Wrote: So if that's the case, then how come only d3d9 displays Link correctly in skyward sword?
Because we have no idea what you're talking about and you haven't reported a bug about it.
My blog
Me on Twitter
My wishlist on Amazon.de
Find
Reply
10-20-2013, 06:12 AM
#10
Shonumi Offline
Linux User/Tester
**********
Administrators
Posts: 6,071
Threads: 50
Joined: Dec 2011
Fwiw drhycodan, if you're referring to this issue EFB2RAM completely avoids getting a "Half-Link" on any backend, according to the wiki. D3D9 isn't a requirement to properly emulate that portion of the game, although EFB2RAM can be demanding for some hardware.
Website Find
Reply
« Next Oldest | Next Newest »
Pages (2): 1 2 Next »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode