Hi guys.
I think the last builds of Dolphin have some problem with DInput and Rumble feature.
I'm testing it on a Game Cube game Ikaruga. When the player dies, at the ship explosion, Dolphin slowdown.
But I see that FZero GX can cause it too if keep colliding really fast at back at other "car". Ikaruga is alot easier to test though.
This doesn't happen with XInput or if the rumble feature is off for DInput, and at the presentation scene it rumbles without slowdown.
This doesn't happen on 5.0 Stable version.
Sry for my English. Its not my natural language.
I'm glad with someone of the Dolphin project can read this report, and hope this can help.
Thanks for this great emulator!
I think the last builds of Dolphin have some problem with DInput and Rumble feature.
I'm testing it on a Game Cube game Ikaruga. When the player dies, at the ship explosion, Dolphin slowdown.
But I see that FZero GX can cause it too if keep colliding really fast at back at other "car". Ikaruga is alot easier to test though.
This doesn't happen with XInput or if the rumble feature is off for DInput, and at the presentation scene it rumbles without slowdown.
This doesn't happen on 5.0 Stable version.
Sry for my English. Its not my natural language.
I'm glad with someone of the Dolphin project can read this report, and hope this can help.
Thanks for this great emulator!