I have a problem that I can't seem to get to the bottom of - when calibrating the analogue sticks for both my Xbox One controllers, the mapping never seems to extend to the corners of the calibration boxes. I've run into this problem on Windows 7 and 10, and using both Xbox 360 and Xbox One controllers. Am currently using 5.0-12257 but this problem has persisted ever since I can remember.
![[Image: 2dg0ntd.png]](https://i.imgur.com/2dg0ntd.png)
This isn't usually a problem for most games, but I've noticed in certain games (such as Timesplitters 2/3, Second Sight etc.) that it is very difficult to move the camera diagonally. For example, when trying to look diagonally up and left the camera will move incredibly slowly, but speed up to the left or up if i move the stick a bit. This is frustrating when trying to use the sniper rifle in TS2, for example.
If I reset the calibration to default in Dolphin then all extremities work just fine, but both sticks are incredibly sensitive and therefore almost impossible to use. I believe there used to be a stick sensitivity slider, but this was dropped when the new calibration feature was added - is there any way to reenable it through config file editing please?
![[Image: 2dg0ntd.png]](https://i.imgur.com/2dg0ntd.png)
This isn't usually a problem for most games, but I've noticed in certain games (such as Timesplitters 2/3, Second Sight etc.) that it is very difficult to move the camera diagonally. For example, when trying to look diagonally up and left the camera will move incredibly slowly, but speed up to the left or up if i move the stick a bit. This is frustrating when trying to use the sniper rifle in TS2, for example.
If I reset the calibration to default in Dolphin then all extremities work just fine, but both sticks are incredibly sensitive and therefore almost impossible to use. I believe there used to be a stick sensitivity slider, but this was dropped when the new calibration feature was added - is there any way to reenable it through config file editing please?