• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
« Previous 1 ... 496 497 498 499 500 ... 1132 Next »

Development Builds won't run on my system
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Development Builds won't run on my system
04-22-2014, 11:15 PM
#1
parallelepipeds Offline
Junior Member
**
Posts: 5
Threads: 2
Joined: Apr 2014
Hi there,

I'm attempting to run any and all development builds of Dolphin after v1300, which has the sound fix for Super Mario Galaxy 2 integrated... but none of them work for me. The latest official release works for me, but whenever I run Dolphin builds, they just gray out when I try to run a game (the video window). Also, trying to access wiimote controls results in a crash as well.

I'm running the latest nvidia drivers, if that at all matters... and with all the basic settings needed to run SMG2 normally (Direct 3D).

I tried Open GL and nothing happened as well...

I even tried installing Ubuntu, but failed at getting Dolphin builds to run because of dependencies issues. Of course, I'd much rather prefer using Windows 7 to Ubuntu... so can anyone help me?

Thanks so much...
Find
Reply
04-22-2014, 11:39 PM (This post was last modified: 04-22-2014, 11:40 PM by neobrain.)
#2
neobrain Offline
"Wow, I made my code 1000x faster! That means I can make it 2048x slower now!"
**********
Developers (Some Administrators and Super Moderators)
Posts: 3,209
Threads: 50
Joined: Jun 2009
The latest nvidia drivers are known to be broken. See https://www.facebook.com/dolphin.emu/posts/563399847091791

EDIT: Actually, D3D is supposed to work fine.. well, downgrading your driver might be worth a try regardless.
My blog
Me on Twitter
My wishlist on Amazon.de
Find
Reply
04-23-2014, 01:25 AM
#3
parallelepipeds Offline
Junior Member
**
Posts: 5
Threads: 2
Joined: Apr 2014
Okay, downgraded Nvidia drivers to nvvidia 320.49 (pretty old drivers) and it's not graying out on me, but it just boots up to a black screen that sits there... until I try to close it, at which point, it hangs, then finally shuts down. Again, the official dolphin release works for me, but none of the configurations for fixing SMG2 sound work for me on that build, so I'm curious to try a developer's build.
Find
Reply
04-26-2014, 08:31 PM
#4
parallelepipeds Offline
Junior Member
**
Posts: 5
Threads: 2
Joined: Apr 2014
(04-23-2014, 01:25 AM)parallelepipeds Wrote: Okay, downgraded Nvidia drivers to nvvidia 320.49 (pretty old drivers) and it's not graying out on me, but it just boots up to a black screen that sits there... until I try to close it, at which point, it hangs, then finally shuts down. Again, the official dolphin release works for me, but none of the configurations for fixing SMG2 sound work for me on that build, so I'm curious to try a developer's build.

Okay. Figured it out. Droidmote crashes Dolphin. I was using droidmote so I could control the game via my NVidia Shield.... anyone know a way to get droidmote running with developer builds?
Find
Reply
04-28-2014, 10:50 AM
#5
parallelepipeds Offline
Junior Member
**
Posts: 5
Threads: 2
Joined: Apr 2014
Well, to answer my own question, after breaking operating systems, re-installing windows 7, installing windows 8.1 and trying everything under the sun, it turns out that 3 of the HID USB controllers that are associated with droidmote cause dolphin to crash. I simply disabled them in device manager and then I can use droidmote with developer's builds of dolphin. This has been a 4 day project... but now I can play Super Mario Galaxy 2 with music that actually doesn't stall or de-sync with gameplay.
Find
Reply
« Next Oldest | Next Newest »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode